Obsidian got the speculation ball rolling with an odd tweet asking if anyone was "getting those ads on obsidian.net???" Going to the site (which of course everyone immediately did) brings up an old-timey-looking pop-up saying, "Stay tuned for a special message from Auntie Cleo's," which will be delivered "live December 6th at the Game Awards!"
Clicking the "skip" button leads to a second pop-up with a similar visual theme and images of skim crème, energizing ointment, what appears to be a carton of bread, and something called "anthrocill," although that may not be the complete word. (The jar of energizing ointment is leaning in front of the label a bit.) There's also a spot of scratchy music that plays when the second pop-up appears, repeating Auntie Cleo's "better than nature" mantra.
It's safe to say that it's not a new Fallout game (although I will never let that dream die completely), but there could be a very indirect connection: The announcement of Take-Two's "high-end indie label" Private Division last year included word that RPG development stalwarts Tim Cain and Leonard Boyarski, both of whom worked on the first two Fallout games, were heading up an unannounced RPG at Obsidian. A tweet from Geoff Keighley today essentially confirms this is the same project.
The show kicks off at 5:30 pm PT/8:30 pm ET on December 6. Here's how to watch The Game Awards and what to expect.
ABOUT THIS GAME
The Outer Worlds is a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
In The Outer Worlds, you awake from hibernation on a colonist ship that was lost in transit to Halcyon, the furthest colony from Earth located at the edge of the galaxy, only to find yourself in the midst of a deep conspiracy threatening to destroy it. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable.
The player-driven story RPG: In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops; but your character build, companion stories, and end game scenarios.
You can be flawed, in a good way: New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.
Lead your companions: During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or turn them to your own ends.
Explore the corporate colony: Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.