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The NEW
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Love MW1, WAW, MW2, MW3, BO2 & Ghosts as well, but I think BO1 is the most balanced out of all the CODs. There isn't much annoying stuff in the multiplayer (grenades in MW1, Danger Close, One Man Army, Commando in MW2 etc etc), and it's as addicting as any COD. Great maps, great guns, terrific streaks (Blackbird = GOAT), best combat record/leaderboards in any COD ever. So good :lenny

And that's not even mentioning the campaign, which might be the best COD campaign ever + of course the ZOMBIES which are just :mark: :mark: :mark: So. Many. Good. Maps! :mark:
 

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The Cornerstone Of The Corner Store
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For me it's between..

Resistance: Fall of Man. A PS3 launch title that has long since been forgotten. It was developed by Insomniac who are better known for their work on the old Spyro games, Ratchet & Clank, and most recently Spider-Man. It was a very arcade-like shooter. The story was an alternate WWII where an alien species invaded earth and while it might sound like a boring cliché story it was actually very well written and fleshed out. Bonus points for being able to play through the campaign in 2 player couch co-op. The multiplayer was where it was at though. I never considered myself a fan of shooters but this game got me hooked. With large maps (which would be cut up into smaller sections for 8-player game modes like death match), a vast arsenal of exotic and unique weapons (something Insomniac was always known for), tons of game modes (classics like TDM and CTF, but also brand new modes like Breach and Meltdown), and an unprecedented (at the time) 40 player MP experience, this was about the only game I played until 2008 when Resistance 2 launched.

Unfortunately, while R2 improved and expanded in some areas (graphics, 60 player MP, 8 player unique co-op mode), Insomniac tried to get in on the COD hype train and stripped a lot of things that made Resistance unique to appeal more to the "casual" COD crowd. Resistance 2 was still a very good game but it didn't have that same magic. And then came Resistance 3.. For some reason, even after all the feedback from loyal and passionate fans, Insomniac doubled down on their decision to make a more COD-like shooter. The result was a third entry that bombed commercially. I didn't even bother buying it at a massive discount after I had tried the beta months prior, it wasn't at all the game that started my love for the franchise. In 2019 few people remember Resistance, servers have been long since shut down, nobody talks about it and there doesn't seem to be any desire from fans or developers to revive it. And as much as I loved RFOM, if they're not going to stay true to what made it a unique game in the first place but instead insist on being a weak sci-fi COD knock off, it can stay dead.

Call of Duty: Black Ops 3: probably an unpopular opinion. I always preferred the Treyarch CODs, I never really got into MW (see above, I was hooked on RFOM at the time) and MW2 wasn't fun at all to me even though most people praise it as being the best COD ever. To me, Black Ops 3 was as close to the perfect COD experience as you could get. I've never cared for the campaign in COD so I'll disregard that aspect of the game right from the start. I'm a huge fan of the zombies mode ever since I first played it on World At War, and Black Ops 3 provides the best zombies experience hands down. The only downside is you need four $15 dlc packs, a standalone $5 map and another $30 dlc pack to enjoy all the content, yeah that's a lot of premium dlc for one game. If you do have all the dlc though, you get a mix of massive, quest and story driven zombie maps specifically made for BO3. Tons of things to do in those maps, on top of trying to survive endless waves of the undead. And you also get about 5 or 6 of the classic zombie maps that are remade to look beautiful, where the only objective is basically to survive as long as you can. Whichever style of zombies you prefer, BO3 has you covered.

Multiplayer is where I spend the majority of my time. BO3 is one of the three COD games that had wall running and jetpacks. While most people seemed to prefer boots on the ground, I thought the jetpack COD gameplay was vastly superior in every way. I could play BO3 MP for hours on end with my friends. Tons of challenges to work towards, dozens of camos to unlock for every gun, outfits to unlock for all the characters, there was always something to do. Multiplayer was centered around the new specialists, who were pretty much based off of Overwatch. Gain score to fill up your meter and when it's full you can use your specialist ability or weapon. None of the specialists really felt overpowered or cheap to play against so I didn't have a problem with them here. The only real negative to BO3's multiplayer was the goddamn loot boxes. Never have I seen a more consumer unfriendly way of going about them than I did here. They would periodically release new weapons, none of which were particularly good or didn't have a base-game equivalent that played almost the same, but you had to rely on RNG to get these weapons which means some people would never even touch most of these weapons. I guess they were kind enough to occasionally give out "Triple Played contracts" which would guarantee you a new weapon, so even the most unlucky people would get at least one weapon. I had a ton of luck with the loot boxes, ending up with owning every single weapon in the game without spending money, which is probably one of the reasons I look back so fondly on this game.

I guess with Black Ops 3, if you had the full package and full experience like I did (own all zombie maps, get lucky with loot boxes and own all dlc weapons) it was a fantastic game. I actually went back a few days ago to play a couple games and it was still a very fun game. If you didn't have or want the dlc maps, and you kept getting screwed over with loot boxes I imagine your experience with this game would greatly differ from mine. I'll always look back on it as a great game with very fun and addictive gameplay. Even after I got COD Infinite Warfare and COD WWII (the two subsequent releases in the franchise) I still went back to BO3 because those games weren't able to draw me in like BO3 did. I only stopped playing late last year when Black Ops 4 released. I hadn't played a shooter for 2 years straight since the days of Resistance.

Tl: Dr - Resistance Fall of Man and COD Black Ops 3, two very different FPS games that I played for 2 years straight, 10 years apart.
 

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Time splitters 2, perfect dark and day of defeat would have to be the top 3 but I don't know which is top.
 
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Distant Relative of Former Def Jam Intern/Presiden
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I've been playing Overwatch the most since late-2016. The online servers were shut down for the PS2 version of TimeSplitters: Future Perfect in mid-2007, but I can still play with/against bots in the multiplayer modes.

I'll be playing TimeSplitters the most again, if a new one ever gets released.



The map, Lijiang Tower reminds me of the story mode level, NeoTokyo from TimeSplitters 2.



My favorite character, Reaper from Overwatch....


....is similar to my favorite character, the Undead Priest from TimeSplitters 2 & FP.
 

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Team Fortress 2. Not usually into online multiplayer games, but damn I loved this one. Played over 700 hours of it until I finally uninstalled it last year when all my favourite servers were gone and it was hard finding good ones again :(.
 

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Perfect Dark easily. A great FPS even to this day with a story having your standard espionage mixed with intergalactic warfare. The multiplayer was fun, even more than Goldeneye at the time, and I love all the weapons I feel PD has some of the best guns when it comes to FPS. From your typical handguns, submachine guns, rifles, etc, to alien weaponry like Elvis' postil with explosive shells and possibly the most overpowered gun in video games, the Farsight. Wish Microsoft didn't completely kill the series with Perfect Dark Zero.

Other favorites of mine would be.
Goldeneye
Timesplitter 1 & 2
007 Gamecube games
COD 4 & MW2
SWAT 4
XIII
And technically Overwatch and Rainbow Six Seige. Technically because I only play these games when they have a free weekend, but I do find them fun and addictive, especially Overwatch. There's a huge skill gap in RSS and at times I end up having to kill my teammates because they were trying to kill me for my lack of experience in the game. Still fun though and is why I mostly stuck to playing the game offline.
 

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I will make something truly astonishing!
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:banderas

I remember the joy of getting an Unbelievable+. Used to ace Death Room and Sector 25 with my SMGs.
Showdown, Rattlesnake and Snow Valley were my usual haunts, but Death Room was always a good place to go for some lols.

Desert Thunder was quite enjoyable with the right team.
 

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No question here. Was it the best? Of course not, even Perfect Dark was better. But Goldeneye set the standard, period.
 
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The Co-op and Multiplayer during those days! :banderas

Some good memories from this game.




I chose the Spec or Soldier in CO.

The weapons i favored on MP. :tucky


I knew couple of friends who used to jump with this. Most of the time even with Ironheart. What's funny, they'd throw a Hedgehog while backing away, and the person would get killed trying to get them. :lol






Miss those days playing R2. :JLCsad
 

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Counter Strike 1.6 and pretty much every version of Counter Strike in general



It's what originally got me into PC gaming way back in the day and till this day is still one of the best if not best shooters on PC.

Close second would have to be COD4 that game was fucking amazing
I lost a year of my life to CS once it came out on Xbox 1. Then another with COD4.


I've been playing Overwatch the most since late-2016. The online servers were shut down for the PS2 version of TimeSplitters: Future Perfect in mid-2007, but I can still play with/against bots in the multiplayer modes.

I'll be playing TimeSplitters the most again, if a new one ever gets released.
Was Overwatch made by the same people who made Timesplitters?

Funny story: I rented TS 1 from blockbuster. I got so angry at it I smashed the disc into pieces (in hindsight, I still have no regrets). I had to shop around different gamestops to find a used one I could afford, which ended up being $12 but was SO much to me at that age. I bought it and replaced it, but Blockbuster kept charging us late fees because I guess the serial numbers didn't register. My mom got in a huge fight with the manager over it, because we had returned the game in time (technically a different copy), and they manager yelled at my mom and then composed themselves and offered us free rentals for a month. I re-rented it for the rest of the month for free.

I fucking hat TS 1.


I expected HL2 to dominate the conversation...

Mechanically FPSs are all exactly the same (and boring as fuck) so the best ones in my mind would be the ones with the best story and characters, so in theory I'd say a HL or Far Cry game, however I'm basing that on hearsay because I've never gotten to play one long enough to confirm. I'm not sure I can consider BioShock a FPS since I don't think you have to shoot anybody in those games, I think you can get through with just melee and powers. So by default I'm going to say Halo 3, even though I was bored by the combat the story kept me playing to the end.
I won't argue that FarCry has the best story for an FPS, but FarCry 3 is my favorite FPS of all time, and still holds up very well to many new FPS coming out today. I would argue that despite the slow gathering and switching of weapons, all issues with 3 were addressed in 4, 5, and so on. And, the shooting aspect of is the last part I consider. The exploration, the physics play, platforming (towers, etc), animal hunting, open approach to taking down outposts, the characters you meet.....then, the shooting is pretty cool and some guns are fun.
 
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The Cornerstone Of The Corner Store
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Miss those days playing R2. :JLCsad
Ha, I actually posted about Resistance Fall of Man earlier in this thread. My post might've come across a bit too negative about R2 because I loved that game too and played the shit out of it for at least a year. Not sure what made me move on from Resistance 2, I think it was Black Ops 1 or 2 that made me switch to COD basically permanently.

The 8-player co-op was so much fun on R2, I always liked being the medic (I still do, whether it's Overwatch, COD Zombies/Blackout or Battlefield, I always take on the role of a medic). I remember the year leading up to R2's release I followed every bit of news, every magazine article, every screenshot/image that got posted online we analyzed the shit out of it over on MyResistance :lol

After my post earlier I hopped on YouTube to look up some gameplay and stumbled upon this video which is definitely worth a watch if you haven't seen it yet:


I haven't posted a link to YT on here in like 2 years so I probably fucked up, so I'll leave the direct link here too: https://www.youtube.com/watch?v=QmdcrQfvKr0
 

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Distant Relative of Former Def Jam Intern/Presiden
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Was Overwatch made by the same people who made Timesplitters?

Funny story: I rented TS 1 from blockbuster. I got so angry at it I smashed the disc into pieces (in hindsight, I still have no regrets). I had to shop around different gamestops to find a used one I could afford, which ended up being $12 but was SO much to me at that age. I bought it and replaced it, but Blockbuster kept charging us late fees because I guess the serial numbers didn't register. My mom got in a huge fight with the manager over it, because we had returned the game in time (technically a different copy), and they manager yelled at my mom and then composed themselves and offered us free rentals for a month. I re-rented it for the rest of the month for free.

I fucking hat TS 1.
Blizzard developed Overwatch. Free Radical Design (formerly part of Rare Limited) developed TimeSplitters.

I'm guessing that the lack of a real story mode, or the DIFFICULTY of the "story mode" that's actually there made you do that.

I quickly got over the game not really having a story, because I loved the multiplayer so much, but playing some of the story levels on Normal or Hard were so damn difficult, especially Mansion :no:. You had to play through all of the levels that way in order to unlock more multiplayer maps.

It's my favorite multiplayer map though. lol

 

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For single player Goldeneye. Multiplayer MW2.

Love MW1, WAW, MW2, MW3, BO2 & Ghosts as well, but I think BO1 is the most balanced out of all the CODs. There isn't much annoying stuff in the multiplayer (grenades in MW1, Danger Close, One Man Army, Commando in MW2 etc etc), and it's as addicting as any COD. Great maps, great guns, terrific streaks (Blackbird = GOAT), best combat record/leaderboards in any COD ever. So good :lenny
I found BO1 good but dull. I had no urge to go back and play it like other CODs. It was more balanced than some other CODs, but I think BO2 was more balanced while being a more enjoyable game. In BO1 the Famas was ridiculous and BO1 had the most overpowered piece of equipment in COD history: the motion sensor which showed everyone unless they had Hacker Pro and the typical Ghost/Ninja people were not safe from it. A more defensive player could abuse the hell out of it and I know I did and my highest KD was in BO1. MW2 was more unbalanced but more fast paced and fun imo. I enjoyed more of the guns/maps/killstreaks in MW2 compared to other CODs too. In terms of enjoyment out of the COD games I played I would rank them: MW2, Black Ops 2, COD 4, Black Ops, WaW, MW3.

I replayed the game a few months ago and completed every level on 00 Agent which is something I could never accomplish as a kid. It was a lot of fun playing it again even after 20 years and the game gives you a real challenge when you try to complete every level on 00 Agent, particularly Control and Aztec.
 

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Distant Relative of Former Def Jam Intern/Presiden
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There's many similarities between the TimeSplitters and Overwatch characters & maps.

Another great one is Widowmaker, Amy Chen from TimeSplitters: Future Perfect, and Joanna Dark from Perfect Dark. I Love It.

These are my favorite story levels in TS:FP, set in a similar time period/setting as NeoTokyo, my favorite in TS2.


 

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My post might've come across a bit too negative about R2 because I loved that game too and played the shit out of it for at least a year. Not sure what made me move on from Resistance 2, I think it was Black Ops 1 or 2 that made me switch to COD basically permanently.
Friends i played with switched to MW2. Eventually, most returned to the game. When BO1 dropped, Yeah, alot of people i played with never went back. I switched between the two, or played other games. I left R2 for good, when Skyrim was released.

I went back to playing CO/MP when Borderlands 2 launched. Got back to playing with some of my friends who played R2.


The 8-player co-op was so much fun on R2, I always liked being the medic (I still do, whether it's Overwatch, COD Zombies/Blackout or Battlefield, I always take on the role of a medic).
The co-op was something else during that time.

Though, there were bad moments in superhuman mode. :dead2

I got my spec and soldier to Lv.30. I think my medic was lv.27 or 29.

Alright, i'll check it out.
 

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These days I find beauty as depressing as years be
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Battlefield 3, holy fuck was this a gem. Maps were well balance, customization was on point. It also has one of my favorite maps in a BF game
 

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The Mouth of Madness!
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Both of these games ate up my nights and weekends FOR YEARS! From when I jumped on after work to play Versus. Then one day I made some friends 4 Life. We would play hours and hours until I had to get some sleep before work. Just so much fun was had killing zombies or trying to stop survivors. Win or lose, it was what Xbox Live was all about.

Then something happened. Little by little the servers went to crap and we all got busy playing other things. And then we got new consoles for no real reason.

But I made a decision that rippled through my real life friends. I got a PS4. And from me to Phill (RIP), Kip and Kevan, they all got PS4s one after another and we all got a game to play together.



And maybe not as much as before, but a whole of gaming was done. Team Deathmatch, all together or on different teams, we had loads of fun. And then from Kev we got a big garage to gather in. And our group grew. So from 4 up to 6, Kip quit, and more tvs. Playing all night was fun as hell. Maybe it was 2 of us, sometimes most of us. Taco Bell, beer, pop tarts, whatever.

What makes these games my favorite FPS games? Not the shooting, graphics, winning, being tire at work the next day. It's the togetherness. The brotherhood we all shared. I'll never forget those times. It's why we play games.
 
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