Heroes For Hire
For anyone lucky enough to snag it early the servers are up, I'm playing it now.
First hour is fucking amazing and yeah you start off with a sidearm but that doesn't last much in the opening gameplay, the new antagonist is a fucking savage.
How you finding it so far? (Without spoilers)
Story seem any better? I've heard you start out with nothing but a sidearm in your inventory which I like.
That has to be a concern though, right? So far, Destiny 2 hasn't felt any different from any of the Destiny expansions, there are a few tweaks here and there but ultimately it is the same old game.@Pizzamorg I think you've got to factor in the difference between coming in to Destiny 2 compared to the first, difficulty wise. When Destiny first launched, nobody knew what to expect. Everything was new. Now, we sort of know what to expect when it comes to the enemy mobs. We know what weapon types to expect. We know what each class entails.
Same thing for the Nightfalls/Raids. Those were gone in completely blind to begin with, but I don't think it will take people long to complete them now, regardless of their difficulty. Just because people are more wise and experienced heading in to that sort of content.
I mean, how different did you want the game to be? It was always at it's core going to be the same as the first, just improved.That has to be a concern though, right? So far, Destiny 2 hasn't felt any different from any of the Destiny expansions, there are a few tweaks here and there but ultimately it is the same old game.
And again I stress it is very early days for me and I hear the game opens out as you go and so on but I dunno in some regards the opening hours of gameplay in a game are surely the most crucial as they decide whether you stay or go, right?
And so far, I just feel like if you already LOVED Destiny... then great but if you didn't like Destiny, there isn't anything really new here to attract a new audience. I don't know what I expected going into Destiny 2 but what I didn't expect is basically the same game. I feel like even if we get to tease and then it is closed off again until the campaign is finished, the key differences between the games should have been established from the word go.
Well so far there hasn't been a single difference, I just feel like that is a problem.I mean, how different did you want the game to be? It was always at it's core going to be the same as the first, just improved.
They couldn't change too much as risk at alienating the hardcore fans. It has more than enough content from what I've seen for an FPS game. The Campaign is standard length, similar to what a COD campaign would be. There's a bunch of side quests and explorable planets. Strikes. The Raid is still yet to come and PVP as well. A ton of unlockables. I'd consider that a decent package.
Most people's gripes with the first game was the lack of story content. There was literally no story until Taken King. I think this improved upon the first in a big way when it comes to Story.