Re: swagger_ROCKS showcase thread
Digging the sequentials. I get the feeling you're fairly new to the visual storytelling aspect, but I think you're pulling it off well and it flows nicely. One thing I would say is to remember the rule of thirds in your composition, most of your panels have everything dead centre which works against you in making the story more visually exciting. More often than not placing the character(s) on one side of the frame and your word balloons opposite will make it more visually appealing to the audience and will give it a little more flair. Another trick you could use to great effect is to use a diagonal horizon line/shot, it creates more drama. a good example in these pages would be the "what the heck" panel. If you'd tilted the shot slightly to one side instead of the horizontal horizon line you could've created a heightened sense of drama. I like it though, I'd be very interested in reading a full issue, looks like a fun story. If you ever need any tips on some of the layout and storytelling aspects feel free to hit me up, I'm always happy to share what knowledge I did glean from my time in the industry. It'll also get me back into that frame of mind now I'm working on a graphic novel myself so it really is no trouble. Keep it up!
You put so much oil in this the US wants to invade the fucking plate! - Gordon Ramsay.