The Attitude Era mode
- I didn't mind that the Attitude Era Mode was being the focal point of the game. I was actually excited to play with Attitude Era characters again such as Ken Shamrock, X-Pac, Big Bossman, New Age Outlaws, etc. However, the Attitude Era Mode was incredibly boring and a waste of time. It was fun reliving some of the historic moments that happened during the Attitude Era for the nostalgia but the nostalgia wore off fast. Like another poster said, playing as the same 5-6 guys got old quick. The mode felt like one big history lesson instead of it being fun.
I posted in the WWE 14 thread about what my Attitude Era Mode would have been like:
Universe Mode 3.0
Yeah. The Attitude Era mode was boring as hell. It was fun to relive historic moments that happened during the Attitude Era but the nostalgia worn off real quick. They should have done a Monday Night Wars season mode where you create a character who just got fired from WCW and now wants to make a name for himself in the WWF where he helps WWF win the war over WCW. That would have been much more fun.
- I think they managed to make the Universe Mode much worse than it was in Smackdown vs RAW 2011. If that was the goal, then hats off to them. Seriously, there was the same matches being booked every week, little to no cutscenes showing up, and the #1 contender rankings for the titles didn't make any sense. I thought with Paul Heyman being the helping hand with Universe Mode, that things would improve and the storyline branches would make more sense but that wasn't the case. At all.
- I've always had a problem with the game-play of the WWE games in that they feel stiff and wonky. WWE 13's game-play was a perfect example of that. The game-play didn't feel as fluid as it did in WWE 12. In fact, I thought WWE 13's game-play was a a huge step backwards from WWE 12's game-play. Even the AI isn't as challenging as it was in WWE 12.
Story Designer Mode
- Jeez, will they do SOMETHING with this mode already? I liked that they added in Superstar entrances as a cutscene which was pretty cool but other than that, they haven't done anything with that mode. They should just get rid of it or combine it with Universe Mode as their isn't a need of both modes being two separate modes.
There are other problems with the game like it being way too easy to beat, the bugs, and the shitty servers.
Overall, WWE 13 was average. It wasn't as bad as, say, Smackdown vs RAW 2008 or Smackdown vs RAW 2009 but it was a huge step-down from WWE 12. Just a mediocre game that stopped being fun after my first few weeks of playing it.