What exactly was wrong with WWE '13? - Page 2 - Wrestling Forum : WWE, TNA, ROH, Wrestling Videos, Women of Wrestling Forums
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Old 10-07-2013, 06:12 PM   #11 (permalink)
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Default Re: What exactly was wrong with WWE '13?

Quote:
Originally Posted by Ever Wolf View Post
SERVER ISSUES from day one.

1 count bug that they have fixed this year and have claimed it's a new feature
universe mode was incredibly stupid
the loading times after making or downloading a caw
superstar threads could only be used in exhibition mode.
menu music became extremely tedious (not a huge issue)

there are tonnes more. i'll edit them in later
Agree with all of those, except Universe Mode. Universe Mode had it problems, but the only reason I kept playing the game months after release was for Universe Mode. It's incredibly stupid if you let the computer book all the matches for you, because they'll book retarded matches and feuds... but if you have total control of your Universe Mode, by booking everything YOU want.. as opposed to what the computer thinks is best, then it's a lot more fun. And playing as my own created character is one of the big reasons why I like Universe Mode.

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Originally Posted by Lord Flvcko View Post
Universe Mode 3.0- I think they managed to make the Universe Mode much worse than it was in Smackdown vs RAW 2011. If that was the goal, then hats off to them. Seriously, there was the same matches being booked every week, little to no cutscenes showing up, and the #1 contender rankings for the titles didn't make any sense. I thought with Paul Heyman being the helping hand with Universe Mode, that things would improve and the storyline branches would make more sense but that wasn't the case. At all.
You can customize the contender rankings in WWE 13 (not sure if you know about that, some still don't) but it's a feature that was needed because one of the biggest problems I had with WWE 12's Universe Mode was guys like Ezekiel Jackson being the number one contender for World Title, despite how many matches he would lose. In WWE 13 you can have total control on who you want to be in top contenders for titles, and that's a good thing.

WWE 13 messed up with cutscenes. I would get much less cutscenes in WWE 13, and I heard it's because if you book your own matches you get less cutscenes, but I would book all my matches in WWE 12 and I would get more cutscenes.
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Old 10-14-2013, 06:22 PM   #12 (permalink)
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Default Re: What exactly was wrong with WWE '13?

Online server is way too slow and it freezes easily
Game itself is slow as hell and can also freeze often
Rather than putting 2-3 of the same wrestler on here why not add a few others?
The annoying menus music
I wish it had a title creator
I also wish you could use custom theme music online
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Old 10-20-2013, 01:16 PM   #13 (permalink)
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Default Re: What exactly was wrong with WWE '13?

There were quite a bit of flaws in the game, but they didn't ruin my fun with the game, I still enjoyed it, but mine are:

The 1 Count Bug (I'm glad to hear that they fixed it).
Server Issues
Repetitive things that the A.I. would constantly do, such as spamming running grapples, after they store a finisher they put me through the announce table, never going for signature moves (I hate how Kofi never does the boom drop and just goes for a pin after the comeback move etc, I also never see Cena going for the 5 Knuckle Shuffle)
Glitches (which every game has)
the A.I.'s constantly getting up 30 seconds after a finisher.
Story Designers kept making my game freeze whenever I played them, so I didn't bother to fuck with that system.
Oh and the A.I. would always send you to the outside after they have a stored finisher.

So basically the game had tons of annoying flaws, the A.I. was annoying as hell. Still really enjoyed the game, though.
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Old 10-20-2013, 01:17 PM   #14 (permalink)
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Default Re: What exactly was wrong with WWE '13?

Quote:
Originally Posted by Nostalgia View Post
Agree with all of those, except Universe Mode. Universe Mode had it problems, but the only reason I kept playing the game months after release was for Universe Mode. It's incredibly stupid if you let the computer book all the matches for you, because they'll book retarded matches and feuds... but if you have total control of your Universe Mode, by booking everything YOU want.. as opposed to what the computer thinks is best, then it's a lot more fun. And playing as my own created character is one of the big reasons why I like Universe Mode.
Ikr?
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Old 10-20-2013, 01:24 PM   #15 (permalink)
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Simply put; the gameplay is dog shit.
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Old 10-24-2013, 10:19 PM   #16 (permalink)
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Default Re: What exactly was wrong with WWE '13?

Well there wasn't a lot wrong with WWE 13 in my mind. but the commentary and menu music. i think I can speak for most people when i say. "We want so freaking different commentators."
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Old 10-25-2013, 10:11 AM   #17 (permalink)
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Default Re: What exactly was wrong with WWE '13?

For me Attitude Era mode was ok but did get repetitve playing as the same few characters. Universe mode was fun to set up your Universe, but then went to shit as soon as you actually started playing, and if you change the card you might as well just play on exhibition. Gameplay was also pretty poor.

On the point about commentators, it was my first WWE game since SVR 08 I think, and they were still using some of the same lines, awful
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Old 10-25-2013, 01:17 PM   #18 (permalink)
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Default Re: What exactly was wrong with WWE '13?

I got a glitch where the A.I would store their finisher andkeep irish whipping you to the outside apron for an OMG setup, it got annoying because they would never hit their actual finisher or go for pins, and THQ never released a patch for this.

The two count glitch was annoying

My Universe reset itself once, but I think they eventually patched that.

The A.I was far too easy on any difficulty, the A.I in WWE 12 was actually smarter.

There were a few glitches in Universe, one being that the MITB and Rumble winners wouldnt show up next to the names therefore rendering them useless. The user stats would reset occationally, and your title win history would always reset if you switched brands with a different minor/major. You couldn't create an actual PPV card before the actual day of the PPV, that got annoying.

That's just a few I can think of. The only mode that seemed to function properly was the Attitude Era Mode, and I stopped caring for that after the first playthrough.
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Old 10-29-2013, 12:08 AM   #19 (permalink)
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Default Re: What exactly was wrong with WWE '13?

I play it everyday. It freezes now when I do my created wrestler's moveset and try to edit the moves of my other creations. but I find a way around it by finishing one moveset, then returning to the menu and going back for the other. The servers go on and off. But I hope they get better.
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Old 10-30-2013, 08:25 AM   #20 (permalink)
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Default Re: What exactly was wrong with WWE '13?

I haven't read everything but here's my list:-

- No 2 counts.
- Community Creations losing stuff you've uploaded.
- Stupid universe mode. The first week had Nikki v Brie in a one-on-one match. And in my game, John Cena and Brock Lesnar are deadly rivals, as are CM Punk and Randy Orton. What does Universe throw at me for 3 Raws in a Row? Cena & Brock v Punk & Orton! And then Cena and Lesnar form a tag team called Team Brock Lesnar. Oh, and The Usos are deadly rivals and a tag team at the same time (Jimmy is a face, Jey is a heel), and it keeps throwing up random face v face and heel v heel matches. The list could go on! Basically, it seems 13's universe took the Russo-era WCW booking rulebook and used that as its guide.7
- Booker T (see below).


I'm sure there's more, but those are the main things which come to mind at the moment.

It's a shame, as in many respects it improved over WWE '12, which was brilliant. But it took several steps back at the same time.
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