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Old 12-16-2012, 05:39 PM   #1 (permalink)
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Default Pick the perfect Layout for a TNA video game.

Since we may actually get a new iMPACT! Game, what would be the perfect game layout you would like? Going point by point.

Developer- I'd pick syn Sophia (AKI) in a perfect world.

-Gameplay Something fast paced preferably. An easy to learn control scheme like No Mercy or WCW/nWo Revenge.

-Match Types Going aside from the obvious 1v1, 2v2, 3 way, 4 way, Submission, and battle royale.
-Cage
-I Quit
-Last Man Standing
-Street Fight
-Lethal Lockdown
-Xscape
-Queen of the Cage
-Monster's Ball (exclusive weapons to make it a real match type)
-Ultimate X
-Parking Lot Brawl
-Triple Tag team match
-Empty Arena
-King of the Mountain
-Full Metal Mayhem
-Tables
-Last Rites match (yes the match was stupid, but more so just a casket match.)
-First blood
-Ladder

-The Story/Career Something along the lines of Here Comes the Pain, where you play as anyone but several different storylines do exist for your player to go through. A few things that should be in it, BFG Series, Lethal Lockdown teams, Trips to London, Destination X Cash in, Open fight night, Championship Thursday, factions, TV title every week and so forth. A create a wrestler could also go through Gut Check to make it in.

-The rosterThe main roster, Knockouts, X Division, Legends(like Jarrett, Raven so on), Aces N' Eights

-Other details
Fight in the crowd
Asylum, Tunnel, Wembley arena, Xplosion, old PPV, six sided arenas.
A lot of different weapons
Backstage access in No DQ matches
Knockouts allowed to be in gimmick matches...well most of them
The beer drinking title
Classic matches mode

*I would put in CAW, but it's pretty self explanatory what we would want*
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Last edited by JasonCage : 12-16-2012 at 06:13 PM.
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Old 12-21-2012, 08:26 PM   #2 (permalink)
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Default Re: Pick the perfect Layout for a TNA video game.

awesome but it would be hard for them to have both 4 & 6 sided rings, just stick to 4 to be more realistic
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Old 12-22-2012, 03:39 PM   #3 (permalink)
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Default Re: Pick the perfect Layout for a TNA video game.

Developer- Eclairal Production

-Gameplay : There would be two gameplay. A X-Division gameplay who will be really arcade and a normal one who would be the standard gameplay ( all the X-Division wrestler could be play with the standard gameplay but all who aren't X-Division wrestler can't use the x-division gameplay )
The gameplay is fluid is based on the one of WWE'13 except that every moves had a better impact and all the game is fluid. You don't do a grapple and then a suplex, you directly take them in a suplex position. There would be new position like when the opponents is on his knee or if you counter in the corner, you go on the second rope and you can do a move then. Also, all the moves react to the environnement. If you do a powerbomb, you can manage to use to touch the corner or use it to make your opponent going outside the ring
The gameplay will also use basic wrestling psychology. Every move you do is essential. For exemple, is by chance, a suplex goes into the rope and hurt the legs. Then you can works on the leg and won by submission with a basic move. There is also filler submission. There are submission who are here just to injured a body part.
There will also be a new manager system where you can give them order like to distract the referee, attack the opponent, use pyro or give me a object
And finally, there will be a system after-match. If you are a face, you can shake the hand of the opponent, celebrate or going into the crowd. If you are a heel like Velvet Sky, then after the match, you can celebrate, attack the opponent with the option of bringing it the stable and humiliate the opponent with the option of doing it with the stable.
You can also choose to bring a weapon with you at the beginning of every match


-Match Types Going aside from the obvious 1v1, 2v2, 3 way, 4 way, Submission, and battle royale.
-Cage
-I Quit
-Last Man Standing
-Street Fight
-Lethal Lockdown
-Xscape
-Queen of the Cage
-Monster's Ball (exclusive weapons to make it a real match type)
-Ultimate X
-Parking Lot Brawl
-Triple Tag team match
-Empty Arena
-King of the Mountain
-Full Metal Mayhem
-Tables
-Last Rites match (yes the match was stupid, but more so just a casket match.)
-First blood
-Ladder


-The Story/Career : I think it should be something simple like basically, you take your favorite wrestler or knockout and you begins like someone neutral and you form friendship, create rivalries and everything until becoming the General Manager and then, you unlock something similar to the WWE Universe mode but this time, you create everything. You choose the cut-scene but you can also choose cutscene in the backstage.

-The roster :

All the guys who are in the TNA right now

-Other details
A karaoke mini-game and a quizz game ( I know, not great in a wrestling game but it's fun with friends )
You can change the attire of every wrestler in the game
A mode to relive the biggest matches of the year
All the create mode from WWE'13 with a amelioration of create-a-title
A mode where we are the fan and we watch a match just like them
Many renders to choose for one wrestlers
The possibility of import a video
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Old 12-25-2012, 11:25 PM   #4 (permalink)
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Default Re: Pick the perfect Layout for a TNA video game.

Quote:
Originally Posted by JasonCage View Post
Since we may actually get a new iMPACT! Game, what would be the perfect game layout you would like? Going point by point.

Developer- I'd pick syn Sophia (AKI) in a perfect world.

-Gameplay Something fast paced preferably. An easy to learn control scheme like No Mercy or WCW/nWo Revenge.

-Match Types Going aside from the obvious 1v1, 2v2, 3 way, 4 way, Submission, and battle royale.
-Cage
-I Quit
-Last Man Standing
-Street Fight
-Lethal Lockdown
-Xscape
-Queen of the Cage
-Monster's Ball (exclusive weapons to make it a real match type)
-Ultimate X
-Parking Lot Brawl
-Triple Tag team match
-Empty Arena
-King of the Mountain
-Full Metal Mayhem
-Tables
-Last Rites match (yes the match was stupid, but more so just a casket match.)
-First blood
-Ladder

-The Story/Career Something along the lines of Here Comes the Pain, where you play as anyone but several different storylines do exist for your player to go through. A few things that should be in it, BFG Series, Lethal Lockdown teams, Trips to London, Destination X Cash in, Open fight night, Championship Thursday, factions, TV title every week and so forth. A create a wrestler could also go through Gut Check to make it in.

-The rosterThe main roster, Knockouts, X Division, Legends(like Jarrett, Raven so on), Aces N' Eights

-Other details
Fight in the crowd
Asylum, Tunnel, Wembley arena, Xplosion, old PPV, six sided arenas.
A lot of different weapons
Backstage access in No DQ matches
Knockouts allowed to be in gimmick matches...well most of them
The beer drinking title
Classic matches mode

*I would put in CAW, but it's pretty self explanatory what we would want*
i like your idea but i only heard of a new ipad game. is that what your talking about/?
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Old 01-01-2013, 12:21 AM   #5 (permalink)
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Default Re: Pick the perfect Layout for a TNA video game.

Quote:
Originally Posted by peety14 View Post
i like your idea but i only heard of a new ipad game. is that what your talking about/?
I did hear about the Ipad game. But this would be pushing it for an iPad i'd assume anyway. I don't have one. Kurt Angle did say there was a new game coming, but i don't know if i'd rely on him.
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Old 01-05-2013, 05:35 AM   #6 (permalink)
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Default Re: Pick the perfect Layout for a TNA video game.

Kool aid don't drink the Kool aid
its not finished I see yaw posted
all kinds of flavors but TNA needs
to hurry and sweetn the deal.
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Old 01-06-2013, 04:01 AM   #7 (permalink)
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Default Re: Pick the perfect Layout for a TNA video game.

They should do a story mode for the game, and if you finish the whole story, you unlock the six-sided-ring or something like that.
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Old 01-06-2013, 07:20 AM   #8 (permalink)
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Default Re: Pick the perfect Layout for a TNA video game.

anything not wwe or fire Pro

something oldschool but newschool

or they can just make the whole game a big QTE and the movesets being interchangeable automatic routine sequences
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Old 01-07-2013, 05:36 PM   #9 (permalink)
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Default Re: Pick the perfect Layout for a TNA video game.

I'd love the idea of a "classic" TNA - like the 6 sided ring and stuff like that. Kinda like AE mode in WWE 13, you can "relive" classic matches like Unbreakable 2005.
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