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post #5271 of 5818 (permalink) Old 01-13-2013, 02:19 PM
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Re: Official WWE 13 Thread

Tonight, we basically get 2 Triple H ( don't cout Hunter Heart ) and 4 theme song for him ( Evolution, My Time, Motorhead, DX )^^

I also played a match in my WWE Universe. DX vs Kane and Justin Gabriel and at a moment, HHH betrayed Shawn so it was a handicap match and damn, that was intense. Many roll-up, a mid-air finisher to counter the 450 Splash, 4 Superkick to win and basically every move, every submission was incredible because everybody could lose at any time. I loved it. The only thing that killed that match were the 1 count after the finishers
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post #5272 of 5818 (permalink) Old 01-13-2013, 02:27 PM
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Re: Official WWE 13 Thread

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Originally Posted by HelmsFan42 View Post
Oh awesome.

I didnt even think to check that. I feel kinda stupid now, thanks though.
Well if you really want to be picky, it's slightly different. Steph has her version of the "My Time" theme which omits the opening "one, two, is this on?" and the intro up until the drums.

Your problem with the loudness is weird though, as my experience shows that custom music is generally louder than desired. Maybe you can edit the music track in Audacity and boost some of the levels?

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post #5273 of 5818 (permalink) Old 01-13-2013, 03:35 PM
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Re: Official WWE 13 Thread

I have same problem with custom music , uploaded King Booker's theme and its fine when in the menus etc , but when i go to the actual match i basically cant hear any music at all .
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post #5274 of 5818 (permalink) Old 01-13-2013, 04:44 PM
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post #5275 of 5818 (permalink) Old 01-13-2013, 05:22 PM
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Re: Official WWE 13 Thread

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Originally Posted by Emotion Blur View Post
Well if you really want to be picky, it's slightly different. Steph has her version of the "My Time" theme which omits the opening "one, two, is this on?" and the intro up until the drums.

Your problem with the loudness is weird though, as my experience shows that custom music is generally louder than desired. Maybe you can edit the music track in Audacity and boost some of the levels?
Yeah I noticed that, takes away a little bit of his entrance. I enjoyed that version of his character the most and it'd be cool to have the actual theme music.

No idea why it sounds so low. I didnt really have a problem with it in last years game, it sounded fine. Any idea how Audacity works?

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post #5276 of 5818 (permalink) Old 01-13-2013, 05:30 PM
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Re: Official WWE 13 Thread

Really want to get this game. In the meanwhile, I got WWE 12 a couple of weeks ago which was half the cost of 13.

And one question I have to ask is, how many moves have been 'fixed' for 13? I've seen the Diving Shoulder Block fixed (no stupid taunt before the jump) but have they done anything about most of the submission moves? It's absolutely stupid that they can't freaking turn the Ankle Lock into a struggle submission (I'm talking the standing one that comes when you pick Kurt Angle's preset moveset and not the grapevine) along with many other moves.
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post #5277 of 5818 (permalink) Old 01-13-2013, 05:55 PM
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Re: Official WWE 13 Thread

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Originally Posted by Choke2Death View Post
Really want to get this game. In the meanwhile, I got WWE 12 a couple of weeks ago which was half the cost of 13.

And one question I have to ask is, how many moves have been 'fixed' for 13? I've seen the Diving Shoulder Block fixed (no stupid taunt before the jump) but have they done anything about most of the submission moves? It's absolutely stupid that they can't freaking turn the Ankle Lock into a struggle submission (I'm talking the standing one that comes when you pick Kurt Angle's preset moveset and not the grapevine) along with many other moves.
http://www.youtube.com/watch?v=yu2U2W7WgqQ

And there is also some from WWE'12 DLC which include the Batista Bite, Macho Man Elbow, Batista Bite, Standing Ankle Lock ( with a stupid taunt at the beginning ), Edgecator,
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post #5278 of 5818 (permalink) Old 01-13-2013, 06:26 PM
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Re: Official WWE 13 Thread

Some of these attitude era mode objectives are impossible on anything but easy. Beat ___ in under __ minutes but you first have to do 2-3 diff objectives. It's impossible(no matter how much you dominate) to get your opponent to be damaged enough to pin them in that short period of time on hard mode.

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post #5279 of 5818 (permalink) Old 01-13-2013, 06:31 PM
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Re: Official WWE 13 Thread

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Originally Posted by Prev View Post
Yeah , everything resetting is related to dlc download bug , it resets everything from your universe mode to your made superstar threads etc.


Also to the guys discussing community creations , EA MMA had that option and it was fantastic , so basically whoever of the big companies will start making this game , the community creations 99.9% will still be there .
The weird thing is that not everything has been reset. For example, Austin Aries and my created superstar still have the same entrances. Weird that. It's a shame because my tag teams (on the Universe mode) have gone as well.

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post #5280 of 5818 (permalink) Old 01-13-2013, 08:06 PM
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Re: Official WWE 13 Thread

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Originally Posted by dxbender View Post
Some of these attitude era mode objectives are impossible on anything but easy. Beat ___ in under __ minutes but you first have to do 2-3 diff objectives. It's impossible(no matter how much you dominate) to get your opponent to be damaged enough to pin them in that short period of time on hard mode.
Agreed! It's not hard or anything but the objectives do tend to get a little annoying after a while. The Austin vs Kane WWF title match on Raw is taking me a while to do. Whenever I pin Kane, Paul Bearer keeps distracting the ref in which I have to pin Kane in 10 seconds. Really irritating.

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