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10-11-2012, 08:21 AM
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#2031 (permalink)
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Vince gives me a comedy gimmick
Join Date: Jan 2011
Posts: 6,413
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Re: Official WWE 13 Thread
Quote:
Originally Posted by bme
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If anything CAArena is going to be a great addition. Most likely the best create feature this year.
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10-11-2012, 08:23 AM
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#2032 (permalink)
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Stealing the Show
Join Date: Jan 2012
Location: Brooklyn, NY
Posts: 6,224
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Re: Official WWE 13 Thread
Quote:
Originally Posted by WrestlingforEverII
I know that, relax.
I only said that because of the time frame of the Acolytes in the game. APA didn't debut until later on and there was no indiction that they would have the APA stuff in . So far, just the Acolytes.
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Im relaxed, lol. I was being honest with the question. I thought that they might have given some sort of indication that certain themes couldnt be inserted into the game.
You... relax
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10-11-2012, 08:23 AM
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#2033 (permalink)
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Join Date: Dec 2011
Posts: 6,152
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Re: Official WWE 13 Thread
Quote:
Originally Posted by DoubleDeckerBar
Your "most used guys" list is almost identical to what mine is going to be.  Add Del Rio and replace Ryback with Jericho and it's exact.
I think I'll use Cesaro quite a fair bit to be honest, I imagine he'll be pretty fun to play as, that lifting uppercut he does better look as sick as it does in real life. Is his attire even out of date? Just use superstar threads to change his attire to red and it should be fine. With Ryback not out until December and Cesaro not out until January, there are absolutely no excuses for both guys not to have their current themes. I understand character models take a lot of time, but putting entrance music in takes no time at all.
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Yeah he might be. There are some guys who I'm not fans of, but I find surprisingly fun to play with them in-game (Orton and The Miz come to mind, don't know why lol). They should have their new themes without question, if they're going to make us wait long to get them, then I want to hear Ryback's ''meet on the table'' theme whenever he makes his entrance.
Quote:
Originally Posted by Tyrion Lannister
Not sure what you see in him, and I can even understand why you like Ziggler, but him? Not getting it, but anyways, onto other things.
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Yeah that's understandable for you to think that. I imagine other people don't get it either considering I'm never usually a fan of the big powerhouse characters, but Ryback's different to me. Maybe it's because I was fan of him back in The Nexus and that carried over, but I also like his character now, am surprisingly entertained by his matches, like the stiff in-ring style he incorporates and he brings a level of intensity that hasn't been seen in a while and that's refreshing imo. I also think he has some charisma, unlike guys like Kozlov. I've also been highly enjoying his little feud with Punk as of late (even though it's just filler because of Cena being injured) and Punk's really been making him look good, as expected with someone as great as Punk. Overall Ryback just entertains me and that's all that matters to me.
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Last edited by Nostalgia : 10-11-2012 at 08:31 AM.
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10-11-2012, 08:42 AM
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#2034 (permalink)
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Vince gives me a comedy gimmick
Join Date: Jan 2011
Posts: 6,413
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Re: Official WWE 13 Thread
Quote:
Originally Posted by Ziggler Mark
Im relaxed, lol. I was being honest with the question. I thought that they might have given some sort of indication that certain themes couldnt be inserted into the game.
You...relax
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I would if I wasn't relaxed but whatever. No big deal
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10-11-2012, 10:49 AM
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#2035 (permalink)
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Yelled at by SCOTT STEINER
Join Date: Sep 2006
Location: Bristol, UK
Posts: 1,949
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Re: Official WWE 13 Thread
I always max out on created wrestlers, have all 50 available spots in use at the moment. I usually create a few original CAWs and then download tons of proper wrestlers from Community Creations. You'd be surprised how good they can look once the game has been out for a few months and people can take their time building them.
Being able to put created finishers in the signature move position is awesome news as well. Me and my friend have made some savage created finishers for our CAWs. Not the long drawn-out shit that morons use online, more stuff like reverse brainbusters, spinning piledrivers or Eye of the Storm's off the top rope.
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10-11-2012, 11:44 AM
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#2036 (permalink)
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Join Date: Dec 2011
Posts: 6,152
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Re: Official WWE 13 Thread
I always make my own created wrestler each year, but apart from that, I'm not too high on CAW's. Yes you can find some really good designed ones on Community Creations, but it's not the same as the real thing. I hate when a created wrestler I downloaded is referred to as ''The Superstar'' and he has a weird sounding name because they don't have the actual name in the game. For example I downloaded a Damien Sandow CAW for WWE 12, because he wasn't in the game obviously, and his announced name was ''Derrick Santos'' or some shit because they don't have the name Damien Sandow in the game. It's annoying.
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10-11-2012, 11:50 AM
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#2037 (permalink)
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Humbled
Join Date: Jul 2011
Location: DEUTSCHLAND
Posts: 6,550
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Re: Official WWE 13 Thread
I also don't like to use CAW's of real wrestlers, but I do enjoy to create some fictional ones.
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10-11-2012, 11:56 AM
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#2038 (permalink)
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World's Strongest Man
Join Date: Aug 2003
Location: Lithuania pressing the moon overhead
Posts: 14,849
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Re: Official WWE 13 Thread
I've downloaded maybe... 5 CAW's, and I rarely use them. Got a CAW that I've been making since SD 1 that I use more than anyone else in the game.
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10-11-2012, 11:59 AM
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#2039 (permalink)
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THE BEAST.
Join Date: Jul 2011
Location: UK
Posts: 2,916
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Re: Official WWE 13 Thread
Goldberg and 'Attitude' Kurt Angle are probably the only two I need.
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THE MOMENT.
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10-11-2012, 12:18 PM
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#2040 (permalink)
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Little Poppa Pump
Join Date: Aug 2011
Location: Montreal, Canada
Posts: 2,407
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Re: Official WWE 13 Thread
Quote:
Originally Posted by Ziggler Mark
the models are shiny and some look pretty good...but for the most part, THQ's models are fucking awful.
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True, but no CAW can compare to up-close photo referencing, and the use of professional tools for character modeling, rigging and texturing. If you ever used ZBrush or Maya, you know what i'm talking about. The create a superstar feature is THQ's proprietary clay molder, you can do some impressive work, but you're still very limited with what's at your disposal.
the character models look fucking awful at times because the artists up at Yuke's are ether lazy, or got rushed by time constraints. Sometimes they'll hit new model entrys out of the park, but it's not easy to start from scratch with a completely new character. Their established models for the reacurring superstars are usually spot on.
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