uh...the game has it's flaws, but the updates greatly outweigh any flaws we've pointed out in this thread. But to say this game has NO flaws is a pretty skewed view of the product.
That's true, I went a bit overboard. But truth is i'm a bit of an easy going gamer. Alot of things don't really bother me.. For example, I couldn't care less about any of the create modes. So if there's a huge problem with said modes I can understand why some would consider it a major flaw.
"....or...you can just call me the soon to be crowned KING of this company!
DEAN AMBROSE is taking over the world! As of right now forget what you think you know about this industry,
because Dean Ambrose is about to blow the DOORS. OFF. EVERYTHING! SO WELCOME TO THE FUTURE!!!!"
The DLC announcement swung it for me, Cesaro along with that list of awesome moves they're putting in has won me over. But, there's no way I'm paying full price - I'll buy it in January when the DLC is all out. (Now, watch as I get impatient and pre-order it in the next few weeks)
I must be the only person on this place that wasn't really impressed with that trailer . Stats and additional cutscenes look great but I'm still skeptical. They had additional cutscense last year made no real difference since either the wrong ones where used when you didnt want them or when you did want them they didnt show. While yeah its good you got more control I cant help but wonder if they will start at the wrong times again.
Also I wonder if those remarkable matches are back. And how much matches there are per show. I dunno THQ are the masters of hyping and manage to do it every year. Have people sold 100% then every year within a month people are bitching about flaws .
God I hope the remarkable matches aren't back. They were so fucking annoying. If you tried to skip over them by making a new match in it's place the remarkable match showed up again until you completed it. I heard there's an option to turn off all storylines in Universe Mode this year, so if remarkable matches are back in WWE 13 turning off all storylines should disable that function (hopefully).
I love that have control in the cut-scenes now and you can decide what you actually want to do. Instead of having a random face/heel turn out of the blue, you can decide whether to attack the guy or not, thus deciding the direction you want to take a wrestler in rather than have the computer decide for you.
There's also a function in this years game to turn off injures, which is good, because injures happened so frequently in WWE 12. It was annoying.
Last edited by Nostalgia : 10-08-2012 at 05:54 PM.
Will the game have the old themes for the old arenas too? Since they have the SD arena with the fist, and attitude era raw stage and stuff like that, do those arenas come with the theme used for them as well?
It's only after you've lost everything that you're free to do anything.
Join Date: May 2008
Location: Ontario, Canada
Re: Official WWE 13 Thread
The fact that they had Paul Heyman come up with storylines for the mode is awesome. It sounds like it's a lot more free in terms of what the player can do, and that's what Universe mode should've been all about from the first year it was implemented. I was sold for a while, but the Universe announcement just sells it more for me. I can't wait to have a WWE schedule of Raw is War on Monday (only Attitude Era superstars) and then Raw on Wednesday and Smackdown on Friday, which will have today's superstars and the rosters will be completely random based for those shows.