Yeah I think the whole submission system needs a revamp. When you've weakened a superstar's body part a few times you can easily make him tap out if you're using a finisher because it gets the added power to it which comes with a finisher. It's too easy and that's why I've tend to stay away from submission finishers in recent years.
Submission system needs to be improved. They should last longer(regardless of a superstars health rating), and there should be more "rope awareness". I have always having to drag a guy into the exact center of the ring, cause if I go for a submission, the opponent always ends up in the ropes once the submission animation is done and the submission move begins.
They should have more realistic rope breaks.
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Yeah I think the whole submission system needs a revamp. When you've weakened a superstar's body part a few times you can easily make him tap out if you're using a finisher because it gets the added power to it which comes with a finisher. It's too easy and that's why I've tend to stay away from submission finishers in recent years.
I'm not sure what's the problem with this. Working on and targeting your opponent's leg and then using a submission finisher that targets the leg to make him tap sounds pretty logical to me, but they do need to put back holding onto a submission move after a rope break.
The problem is once you've got the opponent weakened enough, you put him in the submission and it's a guaranteed win at that point. Anyone who's familiar with the breaking point submission holds knows this. It's too easy. At least when you're getting pinned you have a chance to get out, but when you're in a submission when you're weakened there's no escape (unless on the extreme off-chance that you get to the ropes).
The problem is once you've got the opponent weakened enough, you put him in the submission and it's a guaranteed win at that point. Anyone who's familiar with the breaking point submission holds knows this. It's too easy. At least when you're getting pinned you have a chance to get out, but when you're in a submission when you're weakened there's no escape (unless on the extreme off-chance that you get to the ropes).
Yeah it is too easy but i find it takes way to long for someone to tap from an arm submission(cross arm breaker,cattle Mutilation) This is with me targeting the area and it gets annoying.
One thing I really hate about submissions in the recent games is the amount of submission holds that can't be used to actually submit your opponent. The fuck? And wasn't the grapevine ankle lock (Shamrocks finisher this year, yeah?) one of those moves? Really? Why do they do that?