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Old 10-19-2011, 04:10 PM   #2551 (permalink)
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Default Re: WWE '12

Like I've said many times in this thread,
I'm trying to keep my excitement very low so there's no disappointment....
BUT HOW IN THE WORLD could anyone keep their excitement level low after that f'n
RTWM video and the news about Universe Mode!!!!!!!!!!
Gosh dang it!!!!!!!
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Old 10-19-2011, 04:27 PM   #2552 (permalink)
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Default Re: WWE '12

Quote:
Originally Posted by Kalashnikov View Post
Holy fucking balls, this game is going to be epic. I wish we had the People's Edition too
We do mate, http://www.play.com/Games/Xbox360/4-...rlrefer=search

Don't think its worth the extra fiver though.

Some more RTWM news:

Quote:
Three superstars are at the heart of the new story mode, each with their own theme. Starting things off will be “The Villain,” played by former WWE Champion Sheamus. A fiery Irishman with a penchant for violence and backstabbing, Sheamus is quite the heel patriot in Road To Wrestlemania, forming a stable with fellow European superstars Wade Barrett, William Regal, and Drew McIntyre. Like most successful stables, they will dominate the WWE and win championships along the way, and like most successful stables, things will inevitably go off the rails. As the story of Sheamus concludes, that’s when our “Outsider” comes in.

Triple H is no stranger to the Road To Wrestlemania, both in real life (13-time world champion) and in the Smackdown Vs. Raw games (he’s been featured in the mode several times). For WWE ’12, Triple H tries to go for immortality by trying to break Ric Flair’s record of 16 world championships reigns. Quite a few superstars will be standing in his way, but his main feud will be with The Miz. During our hands-on time with the game, the story took the rivalry to some interesting places and match types that should amuse a lot of fans. Hopefully we’ll actually see some this materialize in actual WWE programming.

Speaking of hope, it’s time for the “Hero” to conclude the storyline. As Jacob Cass (there’s an in-joke there), your career begins by winning the WWE’s version of American Idol, NXT, and working your way up to becoming a headline talent. Much like how you can determine what your Commander Shepard looks like in Mass Effect, your Cass will look entirely different from anybody else’s. The one thing that won’t change will be the voice, since that will belong to independent wrestler Austin Aries. As is the case with most trilogies, there is a sense that THQ just decided to go all out and think of the wildest scenarios possible to make the ending as unbelievable as possible. It’s booking that would make Kevin Nash proud. Speaking of Nash….

(It’s interesting to note that the three main voices in Road To Wrestlemania are playing totally different roles right now in the company. Sheamus is a babyface that fights honorably, Triple H just recently wrapped his role as a very un-outsider corporate suit, and Aries is actually now employed by rival – if you can call it that – promotion TNA.)

With the focus more towards moving the storyline forward, matches will not always necessarily end with a pinfall. Before every encounter, an objective will pop up on the screen telling you what you need to do in order to get to the next storyline beat. For example, Sheamus begins his storyline by interrupting a John Cena match. Your goal is not to beat Cena in the ring, but rather take him up to the ramp and onto the main stage. Once Cena has been taken enough punishment, you get him ready to take a Razor’s Edg… I mean, a Celtic Cross through a table by hitting a button prompt at the right moment, much like a quick-time event. Several objectives can take place within matches themselves, especially during tag team matches where you might have to focus on one particular superstar that you are currently feuding with.

In order to tell an intricate storyline, Road To Wrestlemania is a very linear experience with very little to no branching paths. Losing or failing an objective will force you to try again, and that can be frustrating if you’ve been trying for the fifth time to drop The Miz. It’s a concession THQ had to make so that they could get as much voice work into the game. WWE ’12 also features improvements in that department as well. It’s easy to tell somebody like Sheamus is really into the game judging by the sound of his voice in the game, and those that mailed it in (*cough* Michael Cole *cough*) with redundant dialogue that can easily kill the flow of a match.

http://www.examiner.com/la-classic-g...#ixzz1bGZvZUfW
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Last edited by Dirk Pepper : 10-19-2011 at 04:44 PM.
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Old 10-19-2011, 04:45 PM   #2553 (permalink)
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Default Re: WWE '12

My excitement level for this game is like a roller coaster, it's been high and low.

But right now, it's in the fucking sky.
RTWM looks amazing, the improvements to Universe mode are fantastic, I could literally see myself still playing this game many months after I get it.
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Old 10-19-2011, 05:04 PM   #2554 (permalink)
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Default Re: WWE '12

Quote:
Originally Posted by Human Nature View Post
Like I've said many times in this thread,
I'm trying to keep my excitement very low so there's no disappointment....
BUT HOW IN THE WORLD could anyone keep their excitement level low after that f'n
RTWM video and the news about Universe Mode!!!!!!!!!!

Gosh dang it!!!!!!!
Like this:









It does look pretty good, but after the shit they've been feeding people for the past five+ years, nothing short of playing the game for myself is going to get me excited.
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Old 10-19-2011, 05:35 PM   #2555 (permalink)
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Default Re: WWE '12

Oh god that RTWM video is insane! and i'm loving the news of Universe 2.20, i would love HHH's throne entrance to be in the actual game and not just in RTWM though.
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Old 10-19-2011, 05:42 PM   #2556 (permalink)
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Default Re: WWE '12

A tad amount of cream came from me when reading the new Universe mode features and seeing the new WCW arenas, ngl.
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Old 10-19-2011, 05:47 PM   #2557 (permalink)
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Default Re: WWE '12

I can't escape the feeling that this year, like every year, is them making a shitty feature sound way better than it is.

AN AUTHENTIC WWE CALENDAR WITH STORYLINES, RIVALRIES, ALLIANCES, TITLE MATCHES AND MORE...

Yeah, it was more or less a random assortment of matches. Let's see how it is this year.
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Old 10-19-2011, 05:55 PM   #2558 (permalink)
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Default Re: WWE '12

Can't say i'm excited for RTWM this year, it sounds awesome on paper but doesn't like the execution will work well. Everything else looks fucking epic though.
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Old 10-19-2011, 06:12 PM   #2559 (permalink)
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Default Re: WWE '12

Quote:
Originally Posted by DallasClark View Post
I can't escape the feeling that this year, like every year, is them making a shitty feature sound way better than it is.

AN AUTHENTIC WWE CALENDAR WITH STORYLINES, RIVALRIES, ALLIANCES, TITLE MATCHES AND MORE...

Yeah, it was more or less a random assortment of matches. Let's see how it is this year.
This is why I actually wanna see Universe mode in action before I really judge it because I know how THQ can just hype this game beautifully.

RTWM looks very interesting however the transitions between the stars will be interesting to see how they work.
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Old 10-19-2011, 10:29 PM   #2560 (permalink)
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Default Re: WWE '12

Quote:
Originally Posted by World Wide View Post
Like this:





It does look pretty good, but after the shit they've been feeding people for the past five+ years, nothing short of playing the game for myself is going to get me excited.
Haha, good one. That's what I've been trying to keep in mind to keep my excitement level down.
It's just that their PR Team is absolutely amazing!
They've tricked us soooo many times, but we get caught up every year. Haha.
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DEAN AMBROSE is taking over the world! As of right now forget what you think you know about this industry,
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