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Old 08-05-2011, 05:30 AM   #241 (permalink)
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Default Re: WWE '12

They should put the following arenas in the game: the Spectrum, Madison Square Garden, Hammerstein Ballroom, Georgia Dome and the ECW Arena.
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Old 08-05-2011, 07:28 PM   #242 (permalink)
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Default Re: WWE '12

Quote:
Originally Posted by btbgod View Post
So updating a charachter model and selling it is a "preorder" exclusive for no extra cost to the customer is making the games "fucking terrible"
No, it's simply the latest in an extremely long, ever-growing list of what is making this series fucking terrible. Other items on that list include, but are not limited to:

Having the same basic game engine since like 1999.
Still only having 6 guys on screen in the year 2011, when games like Gears of War 3 can have hundreds.
The constant removal of features for no reason, only to then rehash them as something 'new' 5 years later.
Same old animations that we've had for a decade.
Absolutely horrific audio and particle effects.
God-awful RTWM mode.
No season mode.
No GM mode.
Broken, laggy, glitched, abortion of an online mode.

And more.

But hey, at least we actually get DLC for these awful games now.

Here's hoping WWE '16 might actually be a decent game on the next generation of consoles.
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Old 08-05-2011, 07:45 PM   #243 (permalink)
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Default Re: WWE '12

The DLC still sucks. I bought that pre-order DLC thing so I got each DLC for free with the pass, because I thought it'd be more than 2 packs. How disappointed was I.
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Old 08-05-2011, 07:52 PM   #244 (permalink)
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Default Re: WWE '12

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Originally Posted by For The Win View Post
The DLC still sucks. I bought that pre-order DLC thing so I got each DLC for free with the pass, because I thought it'd be more than 2 packs. How disappointed was I.
As critical as I just was on the series, I'll be the first to complement them on the direction they took with the DLC, even as limited as it was. We actually got content which, let's face it, we never thought we'd see in a wrestling game again.

However, I also believe that DLC is the absolute last thing they need to be worrying about when the core game is just so damn outdated and not cutting it anymore.
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Old 08-06-2011, 01:53 PM   #245 (permalink)
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Default Re: WWE '12

I've followed those Q&A videos on YT, as well as Cory Ledesma's twitter, and tbh I'm disappointed with the information we have so far.
Their main (and if I may say so, their ONLY focus) focus is the gameplay, and it looks like they just went to upgrade the gameplay on the same old SvR game core. That game series didn't feel fresh for several years and now instead of making a completely new engine for the PS3/X360 gen consoles they still rely on the same old PS2 build. Maybe I see things wrong, but in comparison with other games I've come to conclusion that the same build can't work effectively for such a long time span, and over the course of 2 generation of consoles.
Look at other games that went to build the game from scratch like FIFA & NHL (those are nice examples of annual games), they went in 09 (not sure, or 08 but whatever...) completely new way, abolished the old engine and went out to maximize the power of new consoles. Today you have FIFA 11 miles better than their counterpart PES 2011 (they kept the same old engine and "revolutionize" it every year).

Beside the core gameplay, I'm not sold how this game looks like graphically, the wrestler models look so unreal, cartoonish in comparison with other sports games and their graphics, and everything around the wrestlers seems to be stuck at same graphical level as it was in '08 or '09. Heck even then you would say: "Screw PS3 graphics, I'm gonna play SvR on PS2, there's not much of a difference". This game must look better than these videos & screenshots show ATM.

RTWM is a nice mode and everything but the mode is so "small" and limited in comparison to what we used to have on PS2 WWE games like HCTP or KYR. I don't want to be limited to 5 wrestlers on a 2-3 month trip to Wrestlemania, I want the good old experience I had playing full WWE calendar (sometimes for several years, not just 1), I want to have options, to make decisions in my path through the WWE Universe, to actually have the possibility to lose a match, lose a main event of a PPV, and then drop out of Main Event title picture and focus on tag titles or something else. These options/variety/length kept me focused on older games for a long time period, not some crappy linear story with 5 wrestlers, and then out of those 5 it happens that I don't even care for 2-3 of them and have no interest to play on their path of dominance (win a 1on 3, win Royal Rumble entering 1st, win another handicap, beat in 2 min him, win another handicap, fight with stamina at 30%, win another handicap...). If I wanted to beat the odds night in night out I would put my imaginary Rey Mysterio mask and YouTube his wins over foot taller and 150 pound heavier guys...

WWE Universe mode or whatever it's called is a nice idea on paper, kinda the combination of GM mode and Career mode (somewhat) but it isn't neither of those 2, and is limited in options, and overall is a bigger clusterfuck than when you watch the opening promo for weekly SmackDown episodes, when there are 4+ guys demanding stuff and Holla Holla Playa jumps in to make it a tag team main event.

I have a feeling that I feel exactly the same upon the release of a new WWE game, and so do other people. You point out bad things, hope for improvements but the end result is always the same... I could copy/paste this same post for every year over last 4-5 years and my post would be spot on what's wrong with this game series.

Woo Woo Woo THQ, You Don't Know It!

/rant, bookmarking this post for next years Copy/Paste

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Old 08-06-2011, 01:57 PM   #246 (permalink)
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Default Re: WWE '12

^ IMO, I find the wrestling games to be like all the other sports games....they are pretty much all the same, minus a few changes (like in this case, wrestlers added/taken away, stuff like that).
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Old 08-06-2011, 02:07 PM   #247 (permalink)
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Default Re: WWE '12

Sure, but even the sports games series had 1 point where they decided to start from scratch and adapt to use the power of PS3/X360, there are very few successful annual sports games that didn't make that step (aside from some games that don't have any competition like WWE SvR). That's the main issue. You can't have the same build for 6-7 years and 2 next generation jump halfway through those 6-7 years.
People don't want to pay 60+$ for PS2 game ports...
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Old 08-06-2011, 02:09 PM   #248 (permalink)
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Default Re: WWE '12

Tbh i don't expect the games ever to have massive changes.

I'm just happy to get to play as all the new wrestlers that will be in the game instead of downloading second rate versions.
Really all i ask for is them to fix Universe so that its enjoyable and not fixed to the point where you can't have fun.
Ie you should be able to make title matches and number one contender matches, because the system for it sucks.
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Old 08-06-2011, 02:17 PM   #249 (permalink)
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Default Re: WWE '12

I hope they bring back the old full movesets it got tedious doing the same moves in the last one
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Old 08-06-2011, 02:23 PM   #250 (permalink)
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Default Re: WWE '12

Quote:
Originally Posted by JimmyWangYang View Post
Tbh i don't expect the games ever to have massive changes.

I'm just happy to get to play as all the new wrestlers that will be in the game instead of downloading second rate versions.
Really all i ask for is them to fix Universe so that its enjoyable and not fixed to the point where you can't have fun.
Ie you should be able to make title matches and number one contender matches, because the system for it sucks.
Bingo.
This years version won't be all that noticeably different from last years. But I don't expect it to be, I just want all the broken shit from SVR 11 fixed. Universe was enjoyable, but could get very tedious because there was a lack of variety mixed with a bunch of restrictions.

I also hope they really have fixed the difficulty settings, because god damn, SVR 2011 was incredibly easy on Legend, along with slider settings designed to make it harder for me. I'd practically have to work a match to make it feel like a PPV match. I shouldn't have to let the AI try and beat on me for a few minutes, just so it has a somewhat small chance of winning.

The only thing that is pissing me off about WWE '12, is the whole "We're too busy working on core gameplay, so expect to see *insert feature here* next year!" Sounds like bullshit to me.
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