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post #2091 of 7086 (permalink) Old 09-28-2011, 03:03 PM
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Re: WWE '12

Originally Posted by Apex View Post
Aside from graphics, that entrance looks alot better than the WWE 12 one.
That's because they didn't focus on lengthy entrances with bush league mocapped animation.

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post #2092 of 7086 (permalink) Old 09-28-2011, 03:43 PM
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Re: WWE '12

The frog splash is terrible it looks like a mix of RVD and Chavo's frog splash. why did they change Drew McIntyre special the downward spiral? It was perfect now it looks like Mr. Anderson's Mic Check awful.

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post #2093 of 7086 (permalink) Old 09-28-2011, 04:40 PM
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Re: WWE '12

I hope Swagger's old entrance is still there so I can change it back to that. His new one looks really bad. I wasn't expecting them to change it either. I thought they were going to be lazy.

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post #2094 of 7086 (permalink) Old 09-28-2011, 05:00 PM
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Re: WWE '12

Excuse me if this was already posted(I don't feel like going through 100's of pages to make sure)...


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post #2095 of 7086 (permalink) Old 09-28-2011, 06:13 PM
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Re: WWE '12

So the list of achievements seem to confirm creating your own show in universe, a draft show in universe, being able to interfere in AI vs AI matches, and a momentum meter for superstars in universe as well. That all sounds pretty awesome to me.

Do I really have to say anything?

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post #2096 of 7086 (permalink) Old 09-28-2011, 06:42 PM
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Re: WWE '12

Why do they like fucking things that are already good, yet leave the stuff that aren't?
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post #2097 of 7086 (permalink) Old 09-28-2011, 08:39 PM
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Re: WWE '12

Originally Posted by Danger Zone™ View Post
God damn.

The Create an Arena mode actually had me tempted to eat my words on this game and just buy it, but what the hell was Eddie's finisher supposed to be? It sure as hell didn't look like any frog splash he ever performed.

This is why these games are so damn horrible to play; year after year, they rehash and re-release an old feature as something 'new' whilst completely ignoring the core gameplay, which is the biggest problem the series has right now. Sure, they've made guys sell differently this year and you can break up moves, but that's it.

Still the same old animations, ancient engine, awful audio, the abortion of a game mode in Road to Wrestlemania and just... ugh.
Couldn't have said it better myself. They think Create a Ring can sell the game -- not for me. Fire Pro Wrestling Returns which was released in 2007 had both Create a Ring AND the move break ups. Look back at the animations from Shut Your Mouth and you'll see that they are much better.

Someone needs to give those mo-cappers a talking to. They're doing a shitty job. No one should have to "act" like a wrestler. Either animate it or get the actual wrestlers in. Also the fact that they don't add in entrance attires for half of the wrestlers pisses me off. Edge with no t-shirt or coat? Ryder has the headband but is lacking the glasses and coat. What was the point in adding the headband? Seriously. THQ pisses me off sometimes.

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post #2098 of 7086 (permalink) Old 09-28-2011, 10:15 PM
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Re: WWE '12

Originally Posted by Dirk Pepper View Post
From THQ Tank:

So.... He's alive then.
Its probably Foley then because only real reason I see THQ holding it off, is so that when Foley returns to WWE, they can reveal him as the mystery superstar and make their game look up to date.

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post #2099 of 7086 (permalink) Old 09-29-2011, 12:19 AM
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Re: WWE '12

Originally Posted by Cycloneon View Post
Why do they like fucking things that are already good, yet leave the stuff that aren't?
Because THQ/Yukes were 'completely shaking things up'.

If I had to give this situation a single word it would be overzealous. But who knows, it could come out and we may be pleased.

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post #2100 of 7086 (permalink) Old 09-29-2011, 07:24 AM
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Re: WWE '12

Originally Posted by Y2Raven View Post
You know what's funny? The first SVR game had Eddie Guerrero's car go through the FUCKING RAMP! Nowadays it's baffling to see why they can't get it past the stage.

hell in smackdown 2 you could go backstage and shit now you cant so much for advancement. Makes Falls count anywhere a pointless match type in these games

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