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06-25-2008, 07:45 PM
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#591 (permalink)
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Jobbing To Jarrett
Join Date: Feb 2008
Location: TEXAS
Posts: 2,064
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Re: Official TNA: iMPACT Discussion Thread
Vote for your fav.Artwork!.. http://www.tnawrestling.com/content/view/872/84/
Both are awesome but i like the first one better although it's weird how it seems booker is getting beat up but yet no one is infront of him but if joe was there then it would be even better!!.
But what is this artwork for though??is the best one for the display cutboard for the gamestores??the first one would be badass for a big display
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06-25-2008, 08:04 PM
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#592 (permalink)
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"So are you scared yet?"
Join Date: Jun 2005
Location: Lansdowne, PA. No, not Philadelphia now.
Posts: 6,917
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Re: Official TNA: iMPACT Discussion Thread
I love the second choice of artwork on there, but more because of the (Angle) fan in me. Not so much of it being better. But yeah, the first one is pretty sweet and probably something I would go for overall. I also notice they have a new cover for the game on the first artwork. Can't wait to see how it looks up close.
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Vegeta: "The female species, such an enigma!" Legendary.
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06-25-2008, 08:28 PM
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#593 (permalink)
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Jobbing To Jarrett
Join Date: Feb 2008
Location: TEXAS
Posts: 2,064
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Re: Official TNA: iMPACT Discussion Thread
kurt angle is my 2nd fav.wrestler of all time and yea both looks awesome but the way he's spitting out siliva like that while being kick is awesome and i guess i just love the first one cause kurt is my 2nd best and aj is my 3rd best and booker is awesome.
the way kurt and booker is getting there ass kicked while aj kicking major ass on kurt is major hardcore stuff!then the new cover is badass while shown on every system and wow!!soo nice on the 360 and ps3lol!...then theres more screenshots shown that the 2nd one.
for the boxart.its on there somewhere on the game news section and you can click on it to zoom on it and yea..real badass boxart!
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07-02-2008, 02:15 PM
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#594 (permalink)
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Newbie
Join Date: Aug 2007
Posts: 12
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Re: Official TNA: iMPACT Discussion Thread
sorry about the other post.
anyway here's the official site for the game :
http://www.tnagame.com
it's looking good 
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07-04-2008, 03:08 PM
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#595 (permalink)
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Wrestling On Heat
Join Date: Sep 2006
Posts: 3,859
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Re: Official TNA: iMPACT Discussion Thread
Quote:
*Weapons are used just like the smackdown vs. raw game you can onlt hit people a few times and then it will disappear.
*They are not only making movesets for TNA superstars they also have WWE finishing moves like sweet chin music, F-5, the jackhammer,and many more.
*The Story Mode begins with a man who's been beaten to the edge of death, had his body dumped in Tijuana Mexico, and awakes in a Plastic Surgeons office not knowing who he is or how he got there. From there the player must re-establish his identity, recover his memories, and fight back to gain was rightfully his in TNA. The player has many choices as he creates his wrestler, expands his move set, and attempts to become a TNA Champion.
*There will only be a maximum of four players at the same time in the ring during an x-division match.
http://www.wrestlenewz.com/home/php/..._from=&ucat=1&
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not sure if it's been posted but damn I couldn't stop laughing at the story mode setup.
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07-05-2008, 01:48 AM
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#596 (permalink)
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is better than you
Join Date: Jun 2006
Location: Dhaka, Bangladesh
Posts: 1,333
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Re: Official TNA: iMPACT Discussion Thread
^^^^
Already posted 3/4 months back.
And the story is little bit too much of a movie story. Isn't it?
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07-05-2008, 01:59 AM
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#597 (permalink)
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Wrestling On YouTube
Join Date: Apr 2008
Posts: 357
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Re: Official TNA: iMPACT Discussion Thread
Meh at the story, I guess Russo is writing more than just the TNA televisions.
__________________
Fact: John Cena held the WWE Championship 87.2% of the days between April 3rd, 2005 and October 2nd, 2007.
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07-05-2008, 04:22 AM
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#598 (permalink)
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Wrestling On Heat
Join Date: Sep 2006
Posts: 3,859
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Re: Official TNA: iMPACT Discussion Thread
Quote:
Originally Posted by Michigan Mike
Meh at the story, I guess Russo is writing more than just the TNA televisions.
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I wasc about to say the same thing.
maybe the release of the game will be honoured by that storyline taking place in real life
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07-06-2008, 12:29 PM
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#599 (permalink)
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Wrestling On Heat
Join Date: Oct 2006
Posts: 3,124
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Re: Official TNA: iMPACT Discussion Thread
Quote:
Originally Posted by Michigan Mike
Meh at the story, I guess Russo is writing more than just the TNA televisions.
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too bad russo isn't writing the storylines. he's just putting together what's written into a tv format.
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07-09-2008, 03:46 PM
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#600 (permalink)
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Asking Russo for advice
Join Date: May 2002
Location: Sitting on a cornflake, waiting for the van to come
Posts: 1,763
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Re: Official TNA: iMPACT Discussion Thread
Honestly some folk don't have like a moan. I personally think this game looks great (amazing considering it's their first effort, generally games like these take a few sequals to get everything smoothed out).
The graphics look top notch - I hear the crowd isn't, but I don't care about that as I'll be looking at the wrestlers not the crowd.
The gameplay looks fluid and should be a welcome change of pace compared to the SDvR series.
My only gripe so far is the movesets, it seems abit repetitive in the demo vids. But, unlike some, I'll wait until the game is finished before I put it down.
Also I like the story mode. Hopefully it's more interesting than the painfully dull and repetitive SDvR season modes.
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