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Old 11-21-2007, 09:43 AM   #171 (permalink)
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Default Re: Official TNA: iMPACT Discussion Thread

Quote:
Originally Posted by Plagued
How about a ref in the ring? And yeah that sucks about season mode only allowing CAWs.
I remember hearing no ref but afraid I have no source.

Personally i can't stand the refs in SdvsRaw, always getting in the way, counting slow and dqing you for accidently hitting them.
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Old 11-22-2007, 11:57 AM   #172 (permalink)
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Default Re: Official TNA: iMPACT Discussion Thread

Can't you copy TNA stars into CAW slots and edit them? I assume that would mean the copies would be playable in season.
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Old 11-22-2007, 12:01 PM   #173 (permalink)
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Default Re: Official TNA: iMPACT Discussion Thread

Alex Shelley being in the game = Must buy for me
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Old 11-22-2007, 03:00 PM   #174 (permalink)
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Default Re: Official TNA: iMPACT Discussion Thread

It does interest me how they are going to handle Wii's build of the game definitely. I hope that it's not half as ridiculously stripped in matches or areas like this year's Smackdown vs. Raw was.

Online for all systems would make it go to an even more positive step.
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Old 11-22-2007, 03:13 PM   #175 (permalink)
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Default Re: Official TNA: iMPACT Discussion Thread

Quote:
Originally Posted by theanticanadian
Can't you copy TNA stars into CAW slots and edit them? I assume that would mean the copies would be playable in season.
That is genius, I never thought of that. That's perfect, Shelley for season
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Old 11-22-2007, 03:42 PM   #176 (permalink)
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Default Re: Official TNA: iMPACT Discussion Thread

Quote:
Originally Posted by Kamikaze™
That is genius, I never thought of that. That's perfect, Shelley for season
That makes the bold assumption that you can replicate all of his moves.


You know, after this article reminded us that this is the first wrestling game in 10 years for Midway, and the first wrestling game for TNA, I'm not as upset at the small roster and missing details. Besides, good game play trumps all.

Waiting for April....
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Old 11-22-2007, 04:40 PM   #177 (permalink)
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Default Re: Official TNA: iMPACT Discussion Thread

Quote:
Originally Posted by Ytoabn
That makes the bold assumption that you can replicate all of his moves.
he's in the game. why wouldn't you be able to replicate all his moves?
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Old 11-22-2007, 05:57 PM   #178 (permalink)
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Default Re: Official TNA: iMPACT Discussion Thread

Quote:
Originally Posted by odm
he's in the game. why wouldn't you be able to replicate all his moves?
I was trying to make a joke that the man had so many unique moves they couldn't all be replicated in the game.
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Old 11-22-2007, 10:00 PM   #179 (permalink)
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Default Re: Official TNA: iMPACT Discussion Thread

I personally don't mind that a lot of the roster is missing... They're focusing on making this game enjoyable and realistic, not stacking the roster (which SD couldn't even do, but they did have more than double the number that this game will have)

I think superstars who have been with TNA all along (Styles, Joe, Daniels, Abyss, Lethal, etc.) should be there to start, totalling 20 of them... then there should be 5 unlockable stars: Angle, Sting, Booker T, Christian Cage and someone else such as Nash or Hall (If they wish to include them). They should make it DIFFICULT to unlock superstars, that way even though the roster is limited and there aren't many game modes, we'll have plenty of playing time before unlocking everything, whereas in the SD games I unlock everything and just play on xbox live until the next one comes out...

I CAN'T WAIT FOR THIS GAME!
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Old 11-22-2007, 10:06 PM   #180 (permalink)
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Default Re: Official TNA: iMPACT Discussion Thread

I don't mind that much that quite a fair bit of the roster will be missing but atleast we can create them with apparently, a CAW mode that is supposedly going to make the CAW's look as realistic as the one's in-game. Also apparently there's going to be short entrances, which I was annoyed at at first but now c'mon, it's the gameplay that counts and that's what Midway are REALLY focusing on, so props to them.

What will everyone's first match be ? I'll be probably using Motor City Machine Guns or The LAX taking on XXX or Team 3D in an Ultimate X match. Then that'll be followed with a Raven vs. Abyss match. I cannot wait for this game, as SvR 08' really did dissapoint me. I'm not saying that TNA iMPACT! is going to be FANTASTIC, as it's not, I doubt. But it's apparently at the moment tons of fun, and that's what I like in Wrestling games.

I know it's not a SvR 08 thread but that really was major balls to play after what, a week or so. I love fun games, and I don't care if there not very realistic (Take HCTP's swinging on Hellicopters for that example), they have just got to be fun to play and make you think "Wow, I am going to try this out later", etc. And Motion Capturing also helps that, I cannot wait to see Joe's Muscle Buster and AJ's Spiral Tap.....oh, and who could forget, Petey William's Canadian Destroyer .
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