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post #51 of 91 (permalink) Old 02-12-2013, 03:09 PM
copy of a copy of a
 
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Re: Aliens: Colonial Marines.

Funniest thing is, apparently they decided not to send out pre-release reviewer's copies. People thought it was odd. Isn't that odd anymore.

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post #52 of 91 (permalink) Old 02-12-2013, 03:38 PM
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Re: Aliens: Colonial Marines.

Well, Crysis 3 it is then.

Oh well, it isn't as if Aliens: CM has been years in development with lots of delays......oh wait.
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post #53 of 91 (permalink) Old 02-12-2013, 04:49 PM
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Re: Aliens: Colonial Marines.

Good lord, the MP preview I played months ago is more stable than the finished product!

Also playing as Aliens is NO fun at all, they should of given the Alien team double the marine players to balance it out
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post #54 of 91 (permalink) Old 02-12-2013, 04:55 PM
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Re: Aliens: Colonial Marines.

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Originally Posted by Chibi View Post
Good lord, the MP preview I played months ago is more stable than the finished product!

Also playing as Aliens is NO fun at all, they should of given the Alien team double the marine players to balance it out
Yeah, the Marines are OP as fuck.




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post #55 of 91 (permalink) Old 02-12-2013, 04:56 PM
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Re: Aliens: Colonial Marines.

The marines arent overpowered, they have technology and big GUNS. its just the Aliens need to be in larger numbers and play more stealthily and ambush them. But you have no choice as an Alien to rush in and then you die.

If the Aliens had double or triple your number it would balance out.

Again as I said weeks ago, it was meh when I played it team v team months ago and I still think a horde style wave mode would be awesome on this and thats it. SP is wank
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post #56 of 91 (permalink) Old 02-12-2013, 05:03 PM
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Re: Aliens: Colonial Marines.

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Originally Posted by Chibi View Post
The marines arent overpowered, they have technology and big GUNS. its just the Aliens need to be in larger numbers and play more stealthily and ambush them. But you have no choice as an Alien to rush in and then you die.

If the Aliens had double or triple your number it would balance out.

Again as I said weeks ago, it was meh when I played it team v team months ago and I still think a horde style wave mode would be awesome on this and thats it. SP is wank
First DLC is horde mode I think.




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post #57 of 91 (permalink) Old 02-12-2013, 05:08 PM
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Re: Aliens: Colonial Marines.

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First DLC is horde mode I think.
Shame no one will be around to play it. its all thats going for this :/
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post #58 of 91 (permalink) Old 02-12-2013, 05:23 PM
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Re: Aliens: Colonial Marines.

Just played about 2 hours of this gangrene. Review;

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post #59 of 91 (permalink) Old 02-12-2013, 06:00 PM
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Re: Aliens: Colonial Marines.

Wait so theres tons of challenges but you can only do the ones that are active....and you cant choose them?! fuck off
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post #60 of 91 (permalink) Old 02-12-2013, 07:21 PM
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Re: Aliens: Colonial Marines.

Does this game just have the absolute fucking worst AI ever or something?
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