I don't understand that about some people. I'll read a review for any given game and if I get that game and play through it I always put in at least twice as many hours as the reviewer. I'm not sure why people like to rush through games just to finish them. I love taking my time and exploring things. Why rush it?
Exactly. Of course, the problem is that far too few games actually reward it, or acknowledge it, or even allow it sometimes. It's the curse of the objective marker - no one wants to take the time to learn or explore the world, so now we have giant arrows hanging over our heads screaming GO HERE GO HERE GO HERE, and because that's all most people want to do, it's easier and cheaper to just develop games for that mindset.
First thing I did in Dishonored (and Deus Ex last year) was turn off most of the HUD. No quest markers, no item highlighting. Just exploration and experimentation. And brilliantly, pretty much everything I've thought to try, the game's allowed. This looks to be tying Crusader Kings as my GOTY right now.
Get it on Black Friday. I think that is when I will get it, that and X Com: Enemy Unknown, can get both for $60 I bet.
Yeah I might get it then. I've looked at some X Com game play and that is not my kind of game at all.
Mister Hands, I hear ya. I just see no reason to rush it. Even if you're going from objective to objective without alot of exploring I still see no reason to get through that objective as quick as possible.
That's one of the reasons I absolutely LOATHE timed missions in any game lol. Timed missions and escort missions are the bane of my video game experience.
Bury me with my guns on so when I reach the other side I can show Him what it feels like to die
Bury me with my guns on so when I'm cast out of the sky I can shoot the devil right between the eyes