"An ANONYMOUS SOURCE has told Journaldugamer that Valve's highly anticipated Half-Life 3 will take a dramatic break from the traditional linear progress featured in past games. According to the latest gossip, Gordon Freeman will undertake his next adventure in an open world.
The source says that development has been chaotic, with Half-Life 3 beginning as a more traditional shooter before switching gears and focusing on exploration and puzzles. This rumored open world version will be the third iteration of the game.
If the chatter is correct, Half-Life 3 will feature quest-giving NPCs to give Half-Life 3 a dramatically different feel. It seems very weird, given Valve's past content ... but weirder things have happened. In any case, it's something to think about, whether true or not. "
I can see this. Something like Arma II with the Day Z mod perhaps. But there needs to be some story behind it. I still don't know who the G Man is...
I don't want it open world. Last open world (FPS) I played was Wolfenstein, and it was bad. Valve is fantastic at linear games, so why change it. Besides I don't believe the anonymous source.
I thought Wolfenstein was a brilliant arcade shooter - just another great release from Raven. I wouldn't really describe it as open world, myself.
But yeah, please keep Half-Life linear. Open world games tend to be too vast for their own good, providing empty and meaningless experiences, where gameplay consists mostly of tramping about from one distant location to the next. It's as if developers go all out and create this big wide open expanse to explore, then don't know what to do with it. I'd rather Half-Life have the focussed pace and drive of a regular shooter.
He is the cornerstone of WWE and he is the reason that this business runs.