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post #161 of 227 (permalink) Old 11-19-2012, 07:26 AM
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Re: Call of Duty: Black Ops II - Discussion

Hit detection does seem off. Annoying to see kill cams where the person shoots 2 feet behind you while running and it registering as a hit.

Also on nuketown 2025, tried playing it 4 times last night and everytime it froze my ps3 while loading, it got stuck on "awaiting textures". Had to hard restart each time.
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post #162 of 227 (permalink) Old 11-19-2012, 10:27 AM
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Re: Call of Duty: Black Ops II - Discussion

The game seems to be made for the Xbox really.

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post #163 of 227 (permalink) Old 11-20-2012, 11:49 AM
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Re: Call of Duty: Black Ops II - Discussion

That's cause it is , then its ported to the PS3. Hence the problems , same happened with BO1.

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post #164 of 227 (permalink) Old 11-20-2012, 10:49 PM
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Re: Call of Duty: Black Ops II - Discussion

So the only map I like, gets taken away. Fucking BS that is.



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post #165 of 227 (permalink) Old 11-20-2012, 10:55 PM
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Re: Call of Duty: Black Ops II - Discussion

its still in that chaos playlist I thought

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post #166 of 227 (permalink) Old 11-20-2012, 10:56 PM
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Re: Call of Duty: Black Ops II - Discussion

Yeah Nuketown disappearing is fucking bullshit. The fuck is wrong with Treyarch?

Also agree on it being made for Xbox, everyone knows if they made it for PS3 the shitty 360 wouldn't be able to handle it, hence why it's made the other way around.

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post #167 of 227 (permalink) Old 11-20-2012, 11:25 PM
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Re: Call of Duty: Black Ops II - Discussion

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its still in that chaos playlist I thought
That's the problem though, it's on a playlist with the other maps. You can play it like 1 every 10 times, if that. It's bullshit.
Funny, their tagline for this map was"24/7 we never close!"

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Yeah Nuketown disappearing is fucking bullshit. The fuck is wrong with Treyarch?

Also agree on it being made for Xbox, everyone knows if they made it for PS3 the shitty 360 wouldn't be able to handle it, hence why it's made the other way around.
They obviously don't give a rats arse about the consumers who pre-ordered the bugger.

So pissed off right now.



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post #168 of 227 (permalink) Old 11-21-2012, 12:28 AM
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Re: Call of Duty: Black Ops II - Discussion

Got around playing the campaign finally, damn the graphics haven't changed a thing since the first MW, everything looks ancient even on max settings.
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post #169 of 227 (permalink) Old 11-21-2012, 10:56 AM
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Re: Call of Duty: Black Ops II - Discussion

I guess I'm the only one who doesn't care about Nuketown? I find it a terrible map.

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Yeah Nuketown disappearing is fucking bullshit. The fuck is wrong with Treyarch?

Also agree on it being made for Xbox, everyone knows if they made it for PS3 the shitty 360 wouldn't be able to handle it, hence why it's made the other way around.
That's not the reason. It's easier to make games for the Xbox and then port it to the PS3 than the other way around. PS3 users/fans always refer to the graphical power of the PS3 over the 360 but all major titles are made for both consoles (except for Uncharted and shit but those are rare), so those titles will always first be made for the 360 and optimized on it, so who gives a shit about the GFX power of the PS3 then? Arguably the two biggest titles in the world right now COD and FIFA are better on the 360.

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Got around playing the campaign finally, damn the graphics haven't changed a thing since the first MW, everything looks ancient even on max settings.
Agreed, it's ridiculous. I don't mind in multiplayer 'cause I'm not a graphics whore anyway and if average graphics makes the game run smooth on MP then fine. But for SP I expect an experience with good graphics nowadays. Sloppy.

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post #170 of 227 (permalink) Old 11-21-2012, 11:52 AM
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Re: Call of Duty: Black Ops II - Discussion

This game is wearing my patience thin.

Too many fucking idiots just running around like headless twats and not thinking about the objectives in hand.



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