Originally Posted by Striker
Destruction is cool in the beginning but is horrible at later levels.
It's great at later levels if you use, for example, Thunderbolt (the level 75 lightning spell that does 90 damage after you get perks to buff it up) in each hand, and alternate firing them from each hand. Lightning Storm is okay, but tbh I find it's faster and less sloppy to just use two Thunderbolts. You can also have one in each hand charged and fire them together for 180 damage, by charging one first then the other (not at the same time for the weaker dual-cast effect).
The damage isn't the same as a "alchemy-induced overpowered smithed weapon", but you can do it from across the room and for 0 MP if you enchant "Destruction Magic cost reduced by 25%) onto four pieces of equipment (helm, amulet, ring, and armor). Making your destruction spells cost 0 MP. Which lets you fire them infinitely and willy nilly if you want.
I definitely don't agree that it sucks late game. It's dope if you do it right. And I prefer the thunder stuff to the other types because they come out faster and also crush MP off of mages. The freeze one, Icey Spear, isn't bad either though. but fireball's too sloppy since it sorta blows up and blows loot around a bit.