Originally Posted by WCW
SF 3 isnt any more technical than SF 4. SF 4 certainly is not a return to the franchise's roots. It was made 3d to appeal to Americans. 2d fighting games still do extremely well in Japan (and the rest of Asia and Latin America for that matter). Not putting out an arcade version of Super SF IV was also a way to distance themselves from the Japanese market (although now they're doing one due to popular demand).
RE 5 did have a cover system. The last quarter of the game was the ZOMBIES WITH GUNS part which was what I was mainly referring to.
You're talking about graphics, I'm talking about gameplay.
SFIV is a return to the SF2 fundamentals, despite its 3D graphics. It's obvious Capcom tried to obtain worldwide success with simpler mechanics (no SF3 parry system) and a redesigned presentation; they said it themselves. I don't see how you could blame them for that.
And last time I checked, Japanese players were still better than Americans on Super SFIV so I guess they like the game too.
Anyway, the truth is Japan is not big enough nowadays. It costs so much money to develop a game for the newer consoles (PS3, 360) that Japanese studios have to aim the american and european markets.