*Official Football Manager Discussion Thread* - Page 210 - Wrestling Forum : WWE, TNA, Debate League, Wrestling Videos, Women of Wrestling Forums
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Old 12-09-2010, 09:45 PM   #2091 (permalink)
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Default Re: *Official Football Manager Discussion Thread*

Not too many times you can say this.

Just dominated Man United 13 shots to 3, won 2-0. Kadlec missed about 4 chances, Jo a few more. But quite happy, their team was still quite strong.

VDS, Rafael, O'Shea, Vertonghen, Evra, Valencia, Hargreaves, Scholes, Anderson, Sanogo and Owen all started.

Well, next game was a crash back down to earth. 6-3 loss to Tottenham, 2 goals in the last 5 minutes saved me a bit. But Van Der Vaart just raped.
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Old 12-09-2010, 10:13 PM   #2092 (permalink)
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Default Re: *Official Football Manager Discussion Thread*

What happened to the AC Milan game? Give that up already and go back to Villa?

Oh yeah Utd ALWAYS sign Vertonghen, I mean ALWAYS.
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Old 12-09-2010, 10:16 PM   #2093 (permalink)
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Default Re: *Official Football Manager Discussion Thread*

Milan game save didn't loan.

Plus I'm playing as Everton. Fourth in the league right now.
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Old 12-09-2010, 11:04 PM   #2094 (permalink)
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Default Re: *Official Football Manager Discussion Thread*

Just suffered my first loss to Liverpool. Like the City game, I dominated play, but Gerrard has one awesome strike and I lose 1-0. A bit disappointed in that, but I'm also coming off a great win against Twente where I scored four goals in the second half to win 4-1.

Oh and Reney, I got a message telling me the top three players in the league in terms of ratings average a couple of games back, and Crouch was in second behind Valencia.
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Old 12-09-2010, 11:21 PM   #2095 (permalink)
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Default Re: *Official Football Manager Discussion Thread*

Didn't loan? You mean load Kiz?

Santa Cruz hasn't scored for like 6 weeks, getting annoying coz without him scoring, team is looking flat. Hopefully he'll get back in the groove against jobbers Brescia.

Meh Crouch still suls Hulk
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Old 12-09-2010, 11:23 PM   #2096 (permalink)
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Default Re: *Official Football Manager Discussion Thread*

Bounced back from the Tottenham loss with a 4-0 beating over Birmingham. Followed that up with a 2-0 win against Fulham, Yakubu scoring his 7th goal and Kadlec his 5th. Between Jo, Yakubu and Kadlec, they have now socred 16 of our 29 goals.

Signed Egidio Arevalo Rios for free from Penarol, as well as Dodo at LB as backup to Baines and Roberto Carlos. Rios looks a good player, scouts put him on the same level as FELLA.
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Old 12-10-2010, 01:44 AM   #2097 (permalink)
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Default Re: *Official Football Manager Discussion Thread*

Is Kadlec that young guy from the Czech Republic that was in high demand in last years game?

5-0 over Brescia, 4-0 over Cagliari and Santa Cruz scored in both thankfully, but he still just doesn't look the same damager he did in my last Genoa save, quite frustrating. Maybe I should stop rotating him in and out and just play him game after game like last time. Beat Palermo to go equal top on 58 points, Inter are storming up, now on 47 and are spanking everyone in sight. They'll likely end up winning, I hope to hang on in the top 3.
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Old 12-10-2010, 01:59 AM   #2098 (permalink)
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Default Re: *Official Football Manager Discussion Thread*

Yep, got him for 1.1 mil, Arsenal and Barca are now interested in him.

Just lost to Reading 1-0 in the Third Round of the FA Cup after Onyewu got sent off in the 15th minute.
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Old 12-10-2010, 02:19 AM   #2099 (permalink)
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Default Re: *Official Football Manager Discussion Thread*

A new patch will also be out before the new year.

Quote:
Match v907
----------

- Slight reduction in deflections
- Added HASSLE_OPPONENTS, PUMP_BALL_INTO_BOX and SHOOT_ON_SIGHT touchline instructions for AI managers
- Slight tweak to effects of morale on performance
- Fixed players taking unrealistically long first touch when bearing down on goal
- Fixed d-line dropping back too early when ball cleared to halfway by opponents
- Fixed full backs dropping back too deep when ball near opponent's goal and their player to mark still upfield
- Improved lateral positioning of defenders when defending own area
- Some changes to reduce multiple defenders going for same ball
- Made sure player who is best placed to engage ball player in last third always tries to do so
- Some small tweaks to marking of ball player
- Some small tweaks to marking of other players
- Some tweaks to running with ball AI
- Some tweaks to reduce long shots from players asked never to take them
- Tweaks to generic cross, corner and wide free kick target points
- Some small tweaks to on ball decision making AI
- Increased the urgency physios show when attending to head and upper body injuries

Match v908
----------

- Slightly increased curl on corners, free kicks etc
- Fixed players instantaneously reacting to refs whistle as one
- Made players keep up with play slightly quicker when counter attacking
- Fixed slightly overslow movement to mark opponents at dead balls
- More small tweaks to marking and defensive positioning in open play
- Fixed bug causing attackers to misjudge direction opposition d-line is moving in

Match v909
----------

- Tweaked effect of playing out of position on player performance
- Tweaked effect of consistency, nervousness and motivation on player performance
- Tweaked effect of choice of captain on other players' performances
- Tweaked effect of morale on performance
- Some work on passing AI, and choice of pass/cross vs run, shoot etc
- Some work on running with ball AI
- Some reduction in pointless long shots
- Improved penalty accuracy slightly
- Improved shot choice when clear on goal slightly
- Made players stick closer to opponent they are specifically set to man mark when opposition team has ball
- Made players quicker to close down ball receiver after pass is made
- Made defenders get a little tighter to ball player where possible
- Fixed bug causing keeper to come too far out after his team have cleared a corner or free kick
- Fixed some instances of keeper not waiting for ball to come into own area before intercepting it
- Some tweaks to corner aim
- Some tweaks to starting positions of players asked to attack ball at corners
- Improved some off the ball movement, especially of attacking players close to opposition d-line
- Tried to make full backs get a little closer to opposition wide men in general play
- Narrowed midfield slightly in attacking third to create space for attacking full backs
- Given default forward runs setting to advanced playmaker role instead of never
- Fixed bug in use of "standard" strategy for AI teams in FM that caused some anomalies in player instructions
- Tweaked use of strategy and touchline instructions for AI teams in FM
- Increased the chances of other players joining in at goal celebrations rather than leaving the scorer to celebrate solo

Match v910
----------

- Fixed issue that could cause unrealistic wild clearance under no pressure
- Fixed AI not always replacing injured player when down to 10 men
- Slight tweak to player reaction time to refs whistle
- Some tweaks to marking of ball player to prevent too many players engaging him at once
- Reduced number of pointless passes between players in attacking third
- Reduced dangerous first time passes around own area under pressure
- Slightly reduced player recovery time after shot or pass
- Fixed players being able to lunge for ball and go through opponent to do so without a foul being given
- Fixed players making slide tackle or lunging tackles on opponents when ball in air
- Fixed keepers and defenders pushing forward prematurely on clearance or tackle
- Pushed D-line higher up slightly at extreme settings
- Tweaked penalty accuracy slightly
- Fixed bug causing ball to get stuck under players feet occasionally
- Slight improvement to player reaction after ball he was moving for deflects off him
- Fixed players sometimes slowing down or pulling out when favourites for ball and hence allowing opponent to nip in first
- Toned down number of long shots on weaker foot or from silly distance
- Fixed some instances of wide man running ball out of play at pitch end instead of trying a cross or turn
- Reduced long shot settings for playmakers and box to box midfielders

Match v911
----------

- Slight tweak to injuries to see less physios on the pitch for minor knocks and more share of injuries to injury prone players
- Tightened up marking slightly
- Tweaked decision making of player on wing approaching byeline
- Reduced needless passes into space to team mates in defensive areas
- Slight tweak to number of passes around back depending on directness setting
- Fixed keepers not picking up slide tackles

Match v912
----------

- Fine tuning to passing AI
- Reduced number of times physio comes on to treat player who isnt really hurt
- Slight further reduction in long shots
- Reduced dribbling in defensive third for players set not to do it
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Old 12-10-2010, 02:36 AM   #2100 (permalink)
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Default Re: *Official Football Manager Discussion Thread*

Some of those are much needed, especially the awful first touch one's players take. As is the ridiculous amount of bookings and knocks picked up during games, and so called "highlights" consisting of nothing more than a run and deflected cross for a corner, cross missing everyone etc
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