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post #51 of 128 (permalink) Old 03-08-2014, 09:11 PM
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Re: Haha, Ubisoft ruins Watch Dogs, downgrades graphics = fail

lel no collision damage on the car.

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post #52 of 128 (permalink) Old 03-08-2014, 09:19 PM
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Re: Haha, Ubisoft ruins Watch Dogs, downgrades graphics = fail

yeah, looks like they went with arcade type car physics judging from that gif. Maybe that'll change once the game is released.


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post #53 of 128 (permalink) Old 03-08-2014, 10:43 PM Thread Starter
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Re: Haha, Ubisoft ruins Watch Dogs, downgrades graphics = fail

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Originally Posted by SoupBro View Post
Graphics are important but not close to being the most important for me. Some of my favorite games aren't even close to being the best looking games around. I understand what you're saying about it being next gen and has to look better than that. Maybe everyone should wait for the actual game to come out before judging it based on a gif or a small trailer has it been confirmed that the footage is from a next gen console?
Sure.

But this is such a major drop off, that it's worth talking about. If that gif on page 1 holds to be correct - do you think that looks next gen? Be honest.

That "new" downgraded footage - a Playstation Vita could produce that quality. Surely you know I'm not joking. GTA V should not look better than Watch Dogs on the Playstation 4.

I still think the game's actual gameplay looks prime to be boring.

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post #54 of 128 (permalink) Old 03-09-2014, 12:00 AM
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Re: Haha, Ubisoft ruins Watch Dogs, downgrades graphics = fail

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Originally Posted by Wild Card! View Post
The fuss over graphics is pretty laughable, was it even confirmed that was a next-gen version of the game? And even so, so the hell what? I recall some people saying Stick of Truth would be shitty because they tried to make it look like the cartoon (like most licensed games) and it's become a GOTY contender.
Nope, and I highly doubt that's what the final product looks like.

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post #55 of 128 (permalink) Old 03-09-2014, 12:01 AM
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Re: Haha, Ubisoft ruins Watch Dogs, downgrades graphics = fail

At least it looks better than Titanfall
Spoiler for lel:


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post #56 of 128 (permalink) Old 03-09-2014, 12:30 AM
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Re: Haha, Ubisoft ruins Watch Dogs, downgrades graphics = fail

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At least it looks better than Titanfall
Spoiler for lel:

tbf, that could be on PC with the graphics on low and using a Xbox controller.

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post #57 of 128 (permalink) Old 03-09-2014, 12:44 AM
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Re: Haha, Ubisoft ruins Watch Dogs, downgrades graphics = fail

but it isnt.

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post #58 of 128 (permalink) Old 03-09-2014, 12:46 AM
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Re: Haha, Ubisoft ruins Watch Dogs, downgrades graphics = fail

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Originally Posted by The Matt Reptar View Post
tbf, that could be on PC with the graphics on low and using a Xbox controller.
Too bad the game looked like complete shit at max settings. The HUD for the Titans was a sprite, for Christ's sake. Why any developer, especially one with as big a budget as Respawn surely have, would willingly develop their game using the Source Engine in 2014 is beyond me.

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post #59 of 128 (permalink) Old 03-09-2014, 12:48 AM
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Re: Haha, Ubisoft ruins Watch Dogs, downgrades graphics = fail

The Source engine is GOAT, dated but GOAT

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post #60 of 128 (permalink) Old 03-09-2014, 12:51 AM
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Re: Haha, Ubisoft ruins Watch Dogs, downgrades graphics = fail

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The Source engine is GOAT, dated but GOAT
Source is great, but it's fucking 2014. Are you telling me that they couldn't have had someone come out from DICE/Crytek and teach their programmers how Frostbite/CryEngine works?

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