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Old 10-20-2012, 01:25 PM   #2561 (permalink)
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Default Re: Twilight Saga Mafia Gameplay Thread

i only missed on like two players so look at me the GOAT
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Old 10-20-2012, 02:04 PM   #2562 (permalink)
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IMP im happy you avenged me
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Old 10-20-2012, 05:26 PM   #2563 (permalink)
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Default Re: Twilight Saga Mafia Gameplay Thread

Quote:
Originally Posted by DocBlue View Post
Dan I legit burst out laughing when I read your comment about that in the QT. The one saying how funny it would be if Fluffy had been kicking ass and taking names.

I tried not to kill my main suspects because I didn't want to let on that I was the Vig. I got paranoid after I killed McQueen because I had just mentioned how quiet he'd been and nobody had really mentioned him up until that point so I figured it was obvious I was the Vig so I tried distancing myself from my targets and kept mentioning the Vig as if it couldn't possibly be me
I'm gonna skullfuck you motherfucker...
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Old 10-20-2012, 06:18 PM   #2564 (permalink)
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Default Re: Twilight Saga Mafia Gameplay Thread

Fuck you Magic you killed me.
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Old 10-20-2012, 06:52 PM   #2565 (permalink)
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Default Re: Twilight Saga Mafia Gameplay Thread

I was blocked. although you were being quite obvious as scum tbh.
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Old 10-20-2012, 07:00 PM   #2566 (permalink)
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Default Re: Twilight Saga Mafia Gameplay Thread

It was Doc. I can live with that I guess. I don't even remember what I did Day 1, mostly just posted nothing like normal I thought. Whatever, Doc was GOATING it up that game so I won't feel too bad.
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Old 10-20-2012, 09:08 PM   #2567 (permalink)
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Default Re: Twilight Saga Mafia Gameplay Thread

Quote:
Originally Posted by IMPULSE View Post
i really wanted to be wagoned and have to claim PGO for the reactions alone. it would have been hilarious.
Yeah, it would have been! When I first started working on this game, many months ago, you were in that phase where you'd claim PGO every game so I thought it'd be fun for you to be able to claim PGO and for it to be true for once.

Quote:
Originally Posted by Mikey Damage View Post
Great game, tat.

Nothing personal to anyone I went off on in the QT.

Just in good fun.

Except you, imp. You whore.
You played really well, Mikey! If you guys had been luckier with your kill targets and the purple team hadn't role revealed you twice then it could have been a Volturi victory.

Quote:
Originally Posted by IMPULSE View Post
if he wasn't the bomb doc probably would have shot him
All the BP/NK-Immune players could shoot the bomb without dying.

Quote:
Originally Posted by dan the marino View Post
Great game, thanks. Town was a bit oped though. I know there were two big scum groups but nexus, pgo, bp vigilante, unlynchable bomb, all with a legend meant it was a bit impossible for us to win towards the end there.

I still had a lot of fun though, thanks for hosting. And congrats to town and Mikey for making it that far. It ended up being a relatively close game.
It's like I threw in every power role I could think of! In hindsight I should have given the Godfather and Godmother the strong-man kills. I gave town the BP roles, 1-shot High Priest and Legend to make sure Town wasn't wiped out because since the scum to town ratio was 13 to 15 at the start of the game, where it could have been 14 to 15 if the Rebels had successfully recruited a Town player on Night 1, without crosskilling Town would have easily been outnumbered early. Plus all non-town factions had their share of roles too. Like the manipulative roles--Redirector and Traffic Controller (Reverse Busdriver)--could have easily screwed with three strong town roles. If either group had found the Vig with MDP or Shep still alive then that would have meant an extra kill. Your QT work was clutch on Night 1 when Shep chose to traffic control you and Scrilla but you had him roleblocked. I felt roleblocking should take precedence.

Quote:
Originally Posted by Faraday View Post
Oh. A bit disappointed that roles weren't randomised. I mean town roleblocker is my favourite role pretty much but I think it sets a bad precedent. Not least because people will be trying to outguess you in your future games, now. And that's not really playing mafia.
I'll randomize roles next time. I just wanted to have some fun with my first game and also I didn't want to chance randomization messing up my game since my set-up was delicate. And I wasn't aware that town roleblocker was your favorite role. I just didn't want to give you or Rush BP roles or really powerful roles because I thought that'd be unfair to non-town. I'd probably never hear the end of it.

Quote:
Originally Posted by Faraday View Post
*shrug* overall he played well. the fact is if there had been another sk it was obviously him? the whole spiel about killing both teams wasn't needed.

I'm not sure about the set-up in terms of balance.

Town have small numbers but super powerful roles, but they could still get fucked over by a lack of crosskills. I think cutting down on the scum and giving town some more weak roles/vt's might have been a better option.

The actual fakeclaims, the way the game was modded and everything else was perfect. Very impressed in that regard. Roles should be randomised though.
Yeah, it was a risky set-up where it could have been pretty one-sided if night action choices had been different plus I didn't like how almost everything came down to role info. Definitely doing things differently next time around. I learned a lot from modding this game.

Quote:
Originally Posted by Magic View Post
tat didn't randomize roles and yet shepard wasn't my sk partner(pez was fine, but with shep we couldn't have failed ).


should have just remade the original AGOT team tbh, well without flashflood of course.
Pez was one of the players who inspired me to create the Twilight Haters faction so of course I needed to make him a part of it. I don't remember the orignial AGOT team, lol.

Quote:
Originally Posted by Rush View Post
roles not being randomised and me not getting one of the ton of nk immune roles is annoying. I should always be a PGO. Would fuck up people night 1 every game.
PGO suited Imp more than you. Come on, you know this. I wanted to see you do wonders with your Alert Townie role.

Quote:
Originally Posted by Rush View Post
i got the bodyguard though
Actually, LC had originally chosen to protect Faraday on night 1 but then changed it to you because she thought he might be a part of a cult.

Quote:
Originally Posted by Pumbaa View Post
So I got Legend because I made(randomly) Titania SK with a good Fake Claim in Samurai Jack?
Lol Yeah and you're a player who normally isn't killed off early. I would have been in TEARS if my Legend had died on Night 1.

Quote:
Originally Posted by DocBlue View Post
Tat made me BP Vig. I must be her favourite
With the set-up Town needed to have an awesome Vig so I thought you'd be perfect. From what you had said before I put up sign-ups, I knew you'd put in effort for this game and from what you've said about Vigs in the past I knew you'd be responsible with the role. Also, you weren't likely to be targeted early game by the manipulative roles as guys like Faraday and Rush would.

Quote:
Originally Posted by DocBlue View Post
Also Shep I was hurt you didn't try to recruit me. Would have seriously considered it although maybe not if I lost my role. Can see why you wouldn't though...
If they had recruited you and you had accepted the Town would have been SCREWED. I'm glad that didn't happen. That's a reason the recruit would lose their role if they accepted since Town needed their power roles.
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Old 10-20-2012, 10:00 PM   #2568 (permalink)
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Default Re: Twilight Saga Mafia Gameplay Thread

Making me BP would have been useless anyway, I'd have just been strongmanned

Edit: I think the game was a lot of fun, though. Scum did make some fairly sub optimal moves, too. Lawls should have claimed Ascetic townie, for instance. It'd be at least better than I'M NK IMMUNE NO CLUE BRO stuff.


The only super duper powerful role was SXE's. Wait. Why didn'tIMPULSE die when the mafia tried to kill him? Either way couldn't a BG + kill on the killer type scenario kill impulse? I'd presume BG can protect from the PGO kill, too.


edit: and yeah something like tracker/roleblocker is my favourite role. You have to not only find mafia but try and guess who'lldo the kills too, it's fun. Vig is obviously awesome too but that's standard to say that.

Last edited by Victarion : 10-20-2012 at 10:04 PM.
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Old 10-20-2012, 10:20 PM   #2569 (permalink)
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Default Re: Twilight Saga Mafia Gameplay Thread

Quote:
Originally Posted by Titania View Post
Yeah, it would have been! When I first started working on this game, many months ago, you were in that phase where you'd claim PGO every game so I thought it'd be fun for you to be able to claim PGO and for it to be true for once.


You played really well, Mikey! If you guys had been luckier with your kill targets and the purple team hadn't role revealed you twice then it could have been a Volturi victory.


All the BP/NK-Immune players could shoot the bomb without dying.


It's like I threw in every power role I could think of! In hindsight I should have given the Godfather and Godmother the strong-man kills. I gave town the BP roles, 1-shot High Priest and Legend to make sure Town wasn't wiped out because since the scum to town ratio was 13 to 15 at the start of the game, where it could have been 14 to 15 if the Rebels had successfully recruited a Town player on Night 1, without crosskilling Town would have easily been outnumbered early. Plus all non-town factions had their share of roles too. Like the manipulative roles--Redirector and Traffic Controller (Reverse Busdriver)--could have easily screwed with three strong town roles. If either group had found the Vig with MDP or Shep still alive then that would have meant an extra kill. Your QT work was clutch on Night 1 when Shep chose to traffic control you and Scrilla but you had him roleblocked. I felt roleblocking should take precedence.


I'll randomize roles next time. I just wanted to have some fun with my first game and also I didn't want to chance randomization messing up my game since my set-up was delicate. And I wasn't aware that town roleblocker was your favorite role. I just didn't want to give you or Rush BP roles or really powerful roles because I thought that'd be unfair to non-town. I'd probably never hear the end of it.


Yeah, it was a risky set-up where it could have been pretty one-sided if night action choices had been different plus I didn't like how almost everything came down to role info. Definitely doing things differently next time around. I learned a lot from modding this game.

Pez was one of the players who inspired me to create the Twilight Haters faction so of course I needed to make him a part of it. I don't remember the orignial AGOT team, lol.


PGO suited Imp more than you. Come on, you know this. I wanted to see you do wonders with your Alert Townie role.


Actually, LC had originally chosen to protect Faraday on night 1 but then changed it to you because she thought he might be a part of a cult.


Lol Yeah and you're a player who normally isn't killed off early. I would have been in TEARS if my Legend had died on Night 1.


With the set-up Town needed to have an awesome Vig so I thought you'd be perfect. From what you had said before I put up sign-ups, I knew you'd put in effort for this game and from what you've said about Vigs in the past I knew you'd be responsible with the role. Also, you weren't likely to be targeted early game by the manipulative roles as guys like Faraday and Rush would.


If they had recruited you and you had accepted the Town would have been SCREWED. I'm glad that didn't happen. That's a reason the recruit would lose their role if they accepted since Town needed their power roles.
I suspected I was BP for the sake of activity but didn't want to say as such. I gave this game everything and it was totally worth it.
I was targeted by the manipulating roles anyway plus for some reason targeted by kills but thank fuck for the protection because nobody would ever protect me on Night 1. Was amazed I was only shot at once by the end of the game.

Town would have been in serious trouble if that had happened although we would have probably 'lost' by like Night 4/5 and then scum would have had to have shot each other so would have given Town a way back into the game. I think the game was fairly balanced considering the amount of power roles in the game. Town could have been raped but did well to win as 'comfortably' as they did.

The hosting was pretty amazing btw, as proved by that chart. The only thing missing from the game was Tat's posts. Strange how noticeable it is when one of the most active players isn't posting.

@MDP I couldn't bring myself to shoot you btw. I'm hurt you didn't go mental at the mere suggestion of killing me. This makes me want to cry
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Old 10-21-2012, 12:03 AM   #2570 (permalink)
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Honored that I was chosen as a GF. Clearly tat wanted me to redeem myself after my last performance as a GF in shep's metal gear solid.
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