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post #1041 of 4478 (permalink) Old 04-29-2012, 04:00 AM
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Re: The Wire Mafia Gameplay Thread

yeah I forgot we always rely on role information to catch the mafia and non-town



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post #1042 of 4478 (permalink) Old 04-29-2012, 04:01 AM
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Re: The Wire Mafia Gameplay Thread

Quote:
Originally Posted by Magic View Post
Umm, do you honestly not get what I'm saying? Obviously they're not both double voters, but having two players be town and have the ability to control two votes(whether it's from another player or not is weird). Obviously I'm not saying that automatically makes them scum either, mostly because of batman mafia, but it isn't really normal for town to have two players that can control four votes.
They already do. You're assuming LC will always use her role on a scum player in this scenario. In reality she'll just as likely (if not more so) be controlling the vote of another town player who already had a town vote anyway.

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post #1043 of 4478 (permalink) Old 04-29-2012, 04:02 AM
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Re: The Wire Mafia Gameplay Thread

Quote:
Originally Posted by Pez View Post
They already do. You're assuming LC will always use her role on a scum player in this scenario. In reality she'll just as likely (if not more so) be controlling the vote of another town player who already had a town vote anyway.
This. Thank you Pez.

If the same people telling Lawls not to use his role tonight push for a lynch on him tomorrow they should be lynched. Really. Simple as that.


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post #1044 of 4478 (permalink) Old 04-29-2012, 04:04 AM
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Re: The Wire Mafia Gameplay Thread

For whatever it's worth, I'm pretty sure it's safe to assume my vote stealing will apply to town players. Not that it fucking matters. and it's not a threat to mafia. How hard is this to understand? sheeeeiit



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post #1045 of 4478 (permalink) Old 04-29-2012, 04:06 AM
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Re: The Wire Mafia Gameplay Thread

I think it comes down to if you trust my vote or not...sheeeeeiiiiiiit look at past games. I know who scum are. true dat! I don't fucking miss.



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post #1046 of 4478 (permalink) Old 04-29-2012, 04:06 AM
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Re: The Wire Mafia Gameplay Thread

Sure it's a threat to them. If you happen to get lucky and take their vote. But otherwise it's not that big of a deal to them. But it's not NOT a threat to them.

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post #1047 of 4478 (permalink) Old 04-29-2012, 04:08 AM
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Re: The Wire Mafia Gameplay Thread

All this diverting and new wagons being formed just makes me think chr1st0 is scum more and more. All of the people starting new wagons that are clearly not going to reach majority are just wasting their vote of looking for a no lynch.
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post #1048 of 4478 (permalink) Old 04-29-2012, 04:09 AM
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Re: The Wire Mafia Gameplay Thread

Is it still day1?

So who's gonna prepare my next signature?
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post #1049 of 4478 (permalink) Old 04-29-2012, 04:10 AM
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Re: The Wire Mafia Gameplay Thread

yes rising.



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post #1050 of 4478 (permalink) Old 04-29-2012, 04:11 AM
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Re: The Wire Mafia Gameplay Thread

Of course I'm not a threat to them, Pez. If they wanna take me out on night one then more power to them...sheeeeeeeeit. It works out in towns favor. I invite that shit. It's one of the reasons I did what I did. sheeeeeeeeeit.

Also consider this. When I've had a one shot kill have I ever misssed scum? Of course not. I'm 100 percent. Look that shit up. I know what I'm doing here. Even when I die I tell you who scum is. They can come at me if they want...that's fine, if they do come at me they leave powerful town players on the board. I love it. sheeeeeeeeeeiiiiiit come at me scum!



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