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post #81 of 1762 (permalink) Old 09-03-2011, 11:37 PM
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Re: Mass Effect Mafia Gameplay Thread

we need pyro in this game

he won't come in here because post count is turned off

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post #82 of 1762 (permalink) Old 09-03-2011, 11:41 PM
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Re: over analyzed

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Originally Posted by IMPULSE View Post
His obvious reasons refer to people complaining about the setup and modding of the last game. The only people who were legitimately annoyed w/ it were mafia and leeroy. It's a cop out vote.
yup. Lawls would be the ideal lynch coming from scumtoday. Can easily use awful RVS esque reasons and likely get a hammer



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post #83 of 1762 (permalink) Old 09-03-2011, 11:48 PM
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Re: Mass Effect Mafia Gameplay Thread

Reading the writeup it seems like the mafia aren't the bad guys in mass effect but squad members. I could be wrong, but
Quote:
Knowing that enemies had infiltrated their ranks
seems that way.



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post #84 of 1762 (permalink) Old 09-03-2011, 11:49 PM
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Re: Mass Effect Mafia Gameplay Thread

Well we are in an awkward position here, as Leeroy has admitted he has a power role of some sort, thus making him a target for the mafia. I have mixed feeling on him claiming, on one hand, Leeroy could just be bluffing, in which case it would nice for the mafia to waste a kill on him. Plus, if Leeroy's claim is unknown, there is always the possibility some maf could claim his role and we could catch a scum. On the other hand, claiming is unlikely to make him more of a target and his role could give us clues to the game setup/let us know what power roles we have to work with.



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post #85 of 1762 (permalink) Old 09-03-2011, 11:51 PM
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Re: Mass Effect Mafia Gameplay Thread

Quote:
Well we are in an awkward position here, as Leeroy has admitted he has a power role of some sort, thus making him a target for the mafia. I have mixed feeling on him claiming, on one hand, Leeroy could just be bluffing, in which case it would nice for the mafia to waste a kill on him. Plus, if Leeroy's claim is unknown, there is always the possibility some maf could claim his role and we could catch a scum. On the other hand, claiming is unlikely to make him more of a target and his role could give us clues to the game setup/let us know what power roles we have to work with.
Great job saying absolutely nothing in 5 lines



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post #86 of 1762 (permalink) Old 09-03-2011, 11:53 PM
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susan thinks like a woman

You called for him to claim. Your hindsight gameplay is annoying. If you want leeroy to survived don't mention him? The less you talk about the player the less of the target they become.
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post #87 of 1762 (permalink) Old 09-03-2011, 11:53 PM
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Re: Mass Effect Mafia Gameplay Thread

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Originally Posted by Hiplop View Post
Great job saying absolutely nothing in 5 lines
Was hoping it would spur discussion on how to handle this situation. It would be nice if we could actually get something out of Day One for once.



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post #88 of 1762 (permalink) Old 09-03-2011, 11:56 PM
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Re: Mass Effect Mafia Gameplay Thread

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Originally Posted by CM Dealer View Post
Was hoping it would spur discussion on how to handle this situation. It would be nice if we could actually get something out of Day One for once.
heh I understand, just found it funny. Big post that pretty much said "idk what to do"



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post #89 of 1762 (permalink) Old 09-04-2011, 12:05 AM
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Re: Mass Effect Mafia Gameplay Thread

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Originally Posted by UnDeFeatedKing View Post
Reading the writeup it seems like the mafia aren't the bad guys in mass effect but squad members. I could be wrong, but seems that way.
From what I understand Cerberus is your enemy again in Mass Effect 3 so wouldn't surprise me if they are Mafia or at least their own Indy faction. Although I could see Jacob being a Miller role.

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post #90 of 1762 (permalink) Old 09-04-2011, 12:07 AM
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Re: Mass Effect Mafia Gameplay Thread

Cerberus and Illusive Man are likely to be indy, since they're basically after everyone except themselves. I doubt there is a miller in this game, I don't recall anyone switching sides or anything in the game.



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