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post #531 of 1762 (permalink) Old 09-06-2011, 05:31 PM
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Re: Mass Effect Mafia Gameplay Thread

also how IC KNEW that he targeted DH. That seems really odd to me, and that SOMETHING is going down



what a BABE
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post #532 of 1762 (permalink) Old 09-06-2011, 05:31 PM
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Re: Mass Effect Mafia Gameplay Thread

Well Walla could have the mafia role where you can plant information, in this case DH's attempted hit, in the night write up. Boom, instant role claim.

Just a possibility.
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post #533 of 1762 (permalink) Old 09-06-2011, 05:34 PM
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Re: Mass Effect Mafia Gameplay Thread

thats what my paranoid side of my brain is saying, but itd be risky as fuck (if no one believed him, confs DH as scum sort of)

I think we should just watch future nights, and look for anything shifty... if they do have one our EYES will make it useless.



what a BABE
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post #534 of 1762 (permalink) Old 09-06-2011, 05:46 PM
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Re: Mass Effect Mafia Gameplay Thread

Quote:
Originally Posted by Rush View Post
i don't know if you're being deliberately vague or you're an idiot but trying to outguess which characters the mod made for safe claims is counterproductive. Judge by their play, then by role.

btw essentially useless =/= 0% usefullness.
Alright man fair point.

Quote:
Originally Posted by Doddsy View Post
Yeah that wasn't in response to your post though.

Quote:
Originally Posted by CM Dealer View Post
Not many wagons get 9 votes that fast, so I'm thinking that the mafia are piling on this one. Then again, with the amount of bad players/new players on that wagon, perhaps not. Also shut the fuck up Nov, your point, like character claiming, is useless. Trying to out think the mod never works and results in mislynches.
That's not even the case what is with everyone knowing everything? And when someone says something else it's your an idiot, fuck off, etc.

A GF, SK, Vig and now another Vig, plus a possible JOAT and a Skitzo seems like a lot of kills. And for them to only be able to kill Non-Innocents.. That role is very strong, much like Undefeated's shephard role.

Lynch: Walla

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post #535 of 1762 (permalink) Old 09-06-2011, 05:50 PM
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Re: Mass Effect Mafia Gameplay Thread

hiplop is getting awfully riled up when suspicions about him arose?
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post #536 of 1762 (permalink) Old 09-06-2011, 06:08 PM
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Re: Mass Effect Mafia Gameplay Thread

^ which is unique since he doesn't do that usually.

And @ at the too many killing/power roles...Lawls' game had four killers.

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post #537 of 1762 (permalink) Old 09-06-2011, 06:13 PM
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Re: Mass Effect Mafia Gameplay Thread

Lawls and Dan are different mods though.

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post #538 of 1762 (permalink) Old 09-06-2011, 06:21 PM
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Re: Mass Effect Mafia Gameplay Thread

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Originally Posted by Leeroy! View Post
^ which is unique since he doesn't do that usually.

And @ at the too many killing/power roles...Lawls' game had four killers.
lawls game isnt best to be bringing up about successful games



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post #539 of 1762 (permalink) Old 09-06-2011, 06:24 PM
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Re: Mass Effect Mafia Gameplay Thread

Lawls game was so successful that it ended with no conclusion aside that STUFF indeed brought the stuff and won day 1.
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post #540 of 1762 (permalink) Old 09-06-2011, 06:29 PM
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Re: Mass Effect Mafia Gameplay Thread

haystacks rules.
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