09-02-2011, 11:23 PM
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#1561 (permalink)
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Turn Out The Lights
Join Date: May 2007
Location: Being a condescending turtle
Posts: 15,427
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Re: No Theme Mafia Gameplay Thread
the other guy? i have a name you twat.
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09-02-2011, 11:28 PM
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#1562 (permalink)
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WWWYKI, Bro.
Join Date: Feb 2005
Posts: 1,411
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Re: No Theme Mafia Gameplay Thread
I couldn't remember who it was and didn't feel like looking. Guess you're not worth the researching 
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Breaking Bad!
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09-03-2011, 12:44 AM
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#1563 (permalink)
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How you doin?
Join Date: Feb 2007
Location: Melbourne, Australia
Posts: 1,927
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Re: No Theme Mafia Gameplay Thread
leeroy why would i tell you and dh you were odd and even vigs. it would serve no purpose for that knowledge to be known you're meant to figure it out yourself. thats the same with the cops for them to figure what sort of cop they are.
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09-03-2011, 12:48 AM
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#1564 (permalink)
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Crazier than Santorum and Bachmann's love child
Join Date: May 2008
Location: San Francisco
Posts: 2,283
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Re: No Theme Mafia Gameplay Thread
Was just about to say that, but yeah, most mods don't tell players about conditions on their role. I managed to figure out that I was naive despite Lawls telling me I was sane. And if you were killed N1, there are some mods who wouldn't have let your kill go through anyway.
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MADERAS
AIRAI
MALAKAI
WHATEVER THE SHIT TEAM IN ALL-STARS WAS
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09-03-2011, 01:21 AM
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#1565 (permalink)
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Turn Out The Lights
Join Date: May 2007
Location: Being a condescending turtle
Posts: 15,427
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Re: No Theme Mafia Gameplay Thread
Quote:
Originally Posted by Lawls
leeroy why would i tell you and dh you were odd and even vigs. it would serve no purpose for that knowledge to be known you're meant to figure it out yourself. thats the same with the cops for them to figure what sort of cop they are.
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Exactly, the mod doesn't tell the player about that. However, why have 6 cops and not give us any? why give us a lawyer role, which given the game setup was useless and actually led to a lynch? why give us the tracker role? its pretty much a town role. how about you answer instead of being a bitch?
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09-03-2011, 01:26 AM
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#1566 (permalink)
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How you doin?
Join Date: Feb 2007
Location: Melbourne, Australia
Posts: 1,927
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Re: No Theme Mafia Gameplay Thread
Quote:
Originally Posted by Rush
Exactly, the mod doesn't tell the player about that. However, why have 6 cops and not give us any? why give us a lawyer role, which given the game setup was useless and actually led to a lynch? why give us the tracker role? its pretty much a town role. how about you answer instead of being a bitch?
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The only thing I admit on doing wrong was not giving you a rolecop. Should've given you a rolecop besides the lawyer.
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09-03-2011, 01:29 AM
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#1567 (permalink)
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The Things I Do For Love
Join Date: Feb 2009
Location: Sunspear
Posts: 14,733
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Re: No Theme Mafia Gameplay Thread
You should have had a theme. I'm still a noob, but I'd assume it's easier to fake claim for the mafia members if could use characters as well to help justify their role.
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09-03-2011, 01:34 AM
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#1568 (permalink)
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Turn Out The Lights
Join Date: May 2007
Location: Being a condescending turtle
Posts: 15,427
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Re: No Theme Mafia Gameplay Thread
how does a lawyer role help when you have all the variations of a cop?
thats worse than not having a cop on our side.
no theme is fine. relying on characters for claiming/scum hunting is poor.
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09-03-2011, 01:38 AM
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#1569 (permalink)
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The Things I Do For Love
Join Date: Feb 2009
Location: Sunspear
Posts: 14,733
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Re: No Theme Mafia Gameplay Thread
Well Lawls basically put in a lot of commonly used power roles in this game and I would assume that made it hard for you guys to claim a role without having it counterclaimed, that is the reason why Bulk was caught.
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09-03-2011, 01:44 AM
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#1570 (permalink)
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Turn Out The Lights
Join Date: May 2007
Location: Being a condescending turtle
Posts: 15,427
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Re: No Theme Mafia Gameplay Thread
not really, its hard when there's 6 cops, 2 vigs, 2 roleblockers (??). its the same even if you have a character, you still have to get a role claim.
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