Mafia Host List + General Discussion *OVER 9000 games in the Queue* - Page 623 - Wrestling Forum : WWE, TNA, Debate League, Wrestling Videos, Women of Wrestling Forums
 

Old 08-29-2012, 01:43 AM   #6221 (permalink)
Bitch tasted life yo... then she settled for your boring, funny-book makin' ass
 
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Default Re: Mafia Host List + General Discussion *OVER 9000 games in the Queue*

define open setup
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Old 08-29-2012, 01:47 AM   #6222 (permalink)
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Default Re: Mafia Host List + General Discussion *OVER 9000 games in the Queue*

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Originally Posted by Rafiki Roy View Post
define open setup
It's a mafia game that doesn't mind if you fuck other mafia games at the same time.
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Old 08-29-2012, 02:33 AM   #6223 (permalink)
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Default Re: Mafia Host List + General Discussion *OVER 9000 games in the Queue*

Count me down for that game.
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Old 08-29-2012, 02:38 AM   #6224 (permalink)
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Default Re: Mafia Host List + General Discussion *OVER 9000 games in the Queue*

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One ring to find them.
One ring to bring them all.
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Old 08-29-2012, 03:08 AM   #6225 (permalink)
To obtain, something of equal value must be lost..
 
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Default Re: Mafia Host List + General Discussion *OVER 9000 games in the Queue*

And in the darkness bind them.
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Old 08-29-2012, 09:15 AM   #6226 (permalink)
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Default Re: Mafia Host List + General Discussion *OVER 9000 games in the Queue*

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Originally Posted by Roger Sterling View Post
I've also got this open setup I'll probably do after Fitz: 6 cops (2 sane, 3 paranoid, 1 insane), 3 millers, 4 scum, and a one shot vig.

Maybe.
this sounds fairly retarded. (also 4 scum in a 14 player game would usually be bad but this game will just turn into a logic puzzle, really)
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Old 08-29-2012, 09:18 AM   #6227 (permalink)
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Default Re: Mafia Host List + General Discussion *OVER 9000 games in the Queue*

Have everyone investigate the same player. Scum are forced to make up a sanity (they should probably split amongst sane/insane, maybe one should claim miller) but once the sanities come out town can narrow down the scum to 1 in 3, 1 in 4 in each group. All they have to do then is investigate within the group (for the sane), lynch from the paranoid, and vig within the paranoid too. The scum probably have to kill the millers? Which means if one of them claim miller it narows it down too. Maybe they'd win via numbers....but yeah.
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Old 08-29-2012, 10:22 AM   #6228 (permalink)
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Default Re: Mafia Host List + General Discussion *OVER 9000 games in the Queue*

I agree about games designed to be logic puzzles are bad. They defeat a lot of what is fun and unique about mafia. If you want to play a logic puzzle, do a sudoku, etc.
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Old 08-29-2012, 11:27 AM   #6229 (permalink)
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Default Re: Mafia Host List + General Discussion *OVER 9000 games in the Queue*

Quote:
Originally Posted by Faraday View Post
Have everyone investigate the same player. Scum are forced to make up a sanity (they should probably split amongst sane/insane, maybe one should claim miller) but once the sanities come out town can narrow down the scum to 1 in 3, 1 in 4 in each group. All they have to do then is investigate within the group (for the sane), lynch from the paranoid, and vig within the paranoid too. The scum probably have to kill the millers? Which means if one of them claim miller it narows it down too. Maybe they'd win via numbers....but yeah.
well if you play that and I'm scum I'm going to shoot you first.

That game would be fun because anyone that would be able to figure out the logic puzzle would probably get killed early.
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Old 08-29-2012, 08:39 PM   #6230 (permalink)
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Default Re: Mafia Host List + General Discussion *OVER 9000 games in the Queue*

Quote:
Originally Posted by TaylorFitz View Post
well if you play that and I'm scum I'm going to shoot you first.

That game would be fun because anyone that would be able to figure out the logic puzzle would probably get killed early.
So... it'd favor scum even more?
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