Originally Posted by RockCity™
I hope you will be returning to the section soon now the King Tourney is done, Melvis. Had high hopes for your 2011 thread.
Definitely coming back, I have something in the pipeline. Not sure about the 2011 thread, but if this next one doesn't work out for any reason, it's straight back to that one, I had some good plans for it.
Originally Posted by 619IDH
Yeah, but your ass had better pay for all those beers though, Melvis. Now that you're a "King" and all
As for me, I think I share a great deal of Melvi's sentiments. I love watching a character start one way at point A then evolving, or in somecases degenerating, at every step of the way until point B. And with wrestling being episodic, the characterization never has to end. The evolution doesn't end.
As for how all that plays through in this section's sense, I will also say I'm not the most patient person in the world when it comes to developing things, either. But it's fun to try and build something like that. But to me, as productive as building new stars may seem, it's about the characters. And I feel as though the established main eventer (your Cenas/HBK's/Ortons) has a character that's been set in some way, therefore it's easier to play with; more mallable because it's all there. This is versus the mid-carder who isn't as established in character, who is open for much more opportunity for a character (or, if you're uncreative, no character at all) and could thus be more difficult to write for. The more freedom with character, some may find that daunting. Perhaps the same analogy can be said for WWE v. created feds.
I'm probably babbling here, but perhaps the point I'm trying to make is that I too wish people would think outside of what they've already seen, but I can see how it's difficult.
Don't I have royal servants who go get the beers for
me? That seems fair. I said to Stoj that Renegade could be the court jester, seems appropriate. #6-1
I agree, it's difficult to have the pure patience to build something up slowly. If we were booking the actual show in real life, it'd be the actual job to produce a show once a week, getting paid for it, and therefore the shows would be pumped out more regularly, making it easier to give someone a slow build/slow development. In BTB, however, it doesn't go at that pace, and so one gets tempted to just fast-track these things so they can get to the awesome pay-off faster; it's just a patience issue, and I have it too. I think once you get a good thread going, in full swing, it's easier to start planning things out ahead of time because you have a sort of motivation to not let the work you've done so
far go to waste, so you know you'll get around to the end result. Look at me, I'm babbling a little too.
An example of the slow build thing is Daniel Bryan atm. He's MITB holder, yet he barely ever turns up on SmackDown nowadays for some reason. And if he does, he loses. It's like the writers have an attitude of 'well, he can lose loads now, by the time we hit the Road to Wrestlemania we'll build him then' but it's a hell of a risk. He would benefit so much from a slow build, like the one we all thought he was going to get when he first said he'd be cashing in at 'Mania 28. Just winning a match every so often, cutting a promo, making a save from a heel beatdown, getting the crowd on his side more and more, until he kicks some ass come Wrestlemania-time and the crowd can't not
care about him. Maybe even have him defend the briefcase against Barrett, Rhodes, etc, so it looks like he's had to fight to keep his WM title shot; it just makes it mean all so much more.
And yet, if I tried that in a BTB, it would take me years to go from MITB 2011 to Wrestlemania 28, because I go at a slower pace than real life; we all do. I can see how difficult it is, yet it's something I'd love to do.
Not sure what my point was here, I suppose I was just discussing.