
Prolouge
Your head hurts and your body aches. While it is not brightly lit in the room, your eyes are still quivering from the sights you are seeing. You are not in just any kind of room, but more as if a giant cube. The walls consist of nothing but a very plain and bleak texture, with what looks like white lights shining from behind them, to barely light up the room.
As you make your way to your feet, you notice some sort of handle, two sided, pointed outwards; connected to some sort of hatch. In fact, these hatches seem to be on each and every side of the room. You slowly stumble over to the hatch, for your body aches of massive pain, and you turn the handle, clockwise once, and clockwise again, until a loud noise notifies you that it has unlocked, and is ready for opening. You pull the hatch downwards, and climb the side into the opening that connects both another cube, and the one you are currently inside of. This new cube seems to be exactly like the one you awoke in, but instead, is tinted blue.
You scratch your head, and say to yourself,
"What the fuck?" But perhaps you may have said it too loud, for your rather rude statement activates some sort of bobby trap, as metal spikes shot out from the walls, covering each and every twist and turn of the cube.
You are speechless, and wondering what the hell is going on; for you have no idea how you got there, and why you were.
Welcome to...
CUBE I
Fear - Paranoia - Suspicion - Desperation
The Imperfect and MrMonty present to you the newest Anything section game for your viewing (and playing) pleasure.
Cube will be a game that you (the member) are allowed to participate in. You must be active enough to reprise your role daily, and you must have at least 2,000 posts under your belt and must be a premium or lifetime member, just for shits and giggles.
The first ten people to sign up will not be an automatic bid into he game, as there are certain criteria you must meet in order to be accepted. First you have to be active, and have meet the requirements previously state. Second, your character biography must be well done and detailed enough for Monty and I to use you in a well written story. And third you must be on both of our good sides. Your goal right now is to simply create your character, whose name will be your username, minus all of the numbers and crazy characters involved.
Character Creation
Your character's biography will help both Monty and I write realistic installments for your character, based on the biography. It would also be appreciated that you send in realistic movements and actions based on your character's biography.
Here is the character creation template...
Quote:
Name: (Your username)
Sex: (Male, Female)
Age: (Self-explanatory)
Occupation: (Self-explanatory)
Physical Description: (Self-explanatory)
Psychological Description: (Gets mad fast, perhaps is very patient, or maybe is really lazy.)
Here you will have 5 points to spend on the following categories.
Strength:
Intelligence:
Courage:
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How To Play
The games premise is very simple, find the exit. But where that is will be the tricky part. When the game begins, and is moved into another thread, a map will be posted. It will be 12x12, full of gray, red, blue, and yellow squares. This map is your guide out of the cube, the only problem is, you don't know where you are or how the map works. That's for you and perhaps whoever you find along the way to figure out.
Clues will be posted along the way of the updates, for you and your allies to decipher and help figure your way out of the cube. But what may be your biggest problem is not how to find your way out, but who you will do it with. With each turn you have, you have the option of attacking whom ever you are traveling with. But if you are not as strong as your ally turned enemy, you may not win the fight; or if your enemy is super smart, he may have seen your attack coming, and already had a plan to foil it.
With each update, you are allowed to move two cubes only, moving either left, right, up, or down when optional. You will personal message your movements and whether you want to attack someone to MrMonty, and he will then inform me of everyone's movements and actions. In the PM you must include, where you are moving (or even if you are moving), if you are attacking somebody, and your method of testing the cubes for any traps or attacks.
And while it may not have been touched on before, how you test the cubes may be your best chance for survival. You are to be given a list of objects you are left with in your starting cube, and you must use those to your full advantage in order to test the cubes or any potential traps. If you throw your boot into a cube with a heat-sensor trap, you have no chance of survival, for the heat-sensor will not be set off by the boot, and once your body enters the cube, whatever trap is in place has you by the throat. But if your boot sets off a motion-detecting trap, the cube is then safe after the trap is set off.
Getting out quickly is key, for as each day passes, more and more cubes will have traps set in them.
Get out fast, and get out alive.
Participates
01. Ghetto Anthony
02. Fail
03. Spartanlax
04. Stainless
05. Evolution
06. Dark Church
07. Richie
08. Bruteshot
09. KF4E
10. Headliner
Updates
01 -
02