#9: User Image
In TEW2013 each user will have an 'image' which is a reflection of how he is viewed by the locker room. (This is separate from the existing 'reputation', which is a measure of how successful the user is.)
The User Image takes the form of a graph consisting of two axis - vertically is a line that runs from Feared to Inspires Loyal that covers whether you scare or inspire, horizontally is a line that goes from Velvet Glove to Iron Fist which covers whether you are seen as a disciplinarian or not. A dot on the graph shows where on the graph you currently are, and this will drift over time depending on your actions. For example, firing someone over a backstage prank would see the dot move much closer to Iron Fist and to Feared as you are being harshly strict with your discipline.
As this covers your image as a person it is not specific to the promotion you currently work for; moving to a new promotion brings your current levels with you.
The User Image impacts the game in two ways.
The first is that the way you are seen will directly impact the backstage area; being a Feared \ Iron Fist type of character, for example, will result in a culture of fear, which may be good for getting workers to think twice about misbehaving, but may not be the most positive culture in terms of morale.
The second impact is another new feature, which will be covered in tomorrow's journal entry.