100 days to make a character model? That's ridiculous. I find that hard to believe.
lol you need to research how game development works. I play Eve online, the main asset a player uses in the game is a space ship. A space ship with 0 moveable parts. They have openly stated in their developer blogs that the average time from start to finish to create a model for an inanimate object, with a dedicated 2-5 person team, is about 4- 9 months to a year.
Imagine how long it takes for a game developer to now create a model for a wrestler from start to finish. You need to concept the model, then flesh it out, then you need to motion capture the entrance (which is a pretty arduous process). Once you get all that done, then you need to work on testing the model, move set, entrance. Then once you've done QA, you need to readdress any issues that are brought up that would affect the gameplay.
The fact that it only takes 100 days per model is pretty fucking astounding.